Computer Animation: Algorithms and Techniques, 3/e (Hardcover)
暫譯: 電腦動畫:演算法與技術,第3版(精裝本)
Rick Parent
- 出版商: Morgan Kaufmann
- 出版日期: 2012-08-29
- 售價: $1,280
- 貴賓價: 9.8 折 $1,254
- 語言: 英文
- 頁數: 542
- 裝訂: Hardcover
- ISBN: 0124158420
- ISBN-13: 9780124158429
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相關分類:
Algorithms-data-structures
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商品描述
Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming.
In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered.
* Includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code * Describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique * Expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation * Explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more
商品描述(中文翻譯)
隨著娛樂產業對更好、更真實動畫的需求驅動,技術持續演進和改進。本書的基礎是這項技術背後的演算法和技術,旨在教導您動畫程式設計的基本原理。
在這第三版中,涵蓋了最新的技術,以及使本書獲得最佳技術導向動畫資源聲譽的理論和高階計算。關鍵主題如流體、頭髮和人群動畫已擴展,並新增了對衣物和布料的廣泛覆蓋。關於模擬的新材料提供了對這一重要領域更為多樣的視角,並包含了更多的示例動畫、章節專案和練習。此外,樣條曲線的覆蓋範圍也有所擴展,並涵蓋了新的視頻壓縮和格式(例如,iTunes)。
* 包含伴隨網站,提供來自研究和娛樂的當代動畫示例、示例動畫和示例代碼
* 描述動畫的關鍵數學和演算法基礎,讓您深入理解和掌握技術
* 擴展和新增的關鍵主題覆蓋,包括:流體和雲、布料和衣物、頭髮和人群動畫
* 解釋用於路徑跟隨、層次運動學建模、剛體動力學、群聚行為、粒子系統、碰撞檢測等的演算法