Smart Things: Ubiquitous Computing User Experience Design (Paperback)
Mike Kuniavsky
- 出版商: Morgan Kaufmann
- 出版日期: 2010-08-26
- 定價: $1,540
- 售價: 8.0 折 $1,232 (限時優惠至 2024-12-31)
- 語言: 英文
- 頁數: 336
- 裝訂: Paperback
- ISBN: 0123748992
- ISBN-13: 9780123748997
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相關分類:
使用者經驗 UX
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商品描述
The world of smart shoes, appliances, and phones is already here, but the practice of user experience (UX) design for ubiquitous computing is still relatively new. Design companies like IDEO and frogdesign are regularly asked to design products that unify software interaction, device design and service design -- which are all the key components of ubiquitous computing UX -- and practicing designers need a way to tackle practical challenges of design. Theory is not enough for them -- luckily the industry is now mature enough to have tried and tested best practices and case studies from the field.
Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated. It pays close attention to the capabilities and limitations of the medium in question and discusses the tradeoffs and challenges of design in a commercial environment. Divided into two sections, frameworks and techniques, the book discusses broad design methods and case studies that reflect key aspects of these approaches. The book then presents a set of techniques highly valuable to a practicing designer. It is intentionally not a comprehensive tutorial of user-centered design'as that is covered in many other books'but it is a handful of techniques useful when designing ubiquitous computing user experiences.
In short, Smart Things gives its readers both the "why" of this kind of design and the "how," in well-defined chunks.
* Tackles design of products in the post-Web world where computers no longer have to be monolithic, expensive general-purpose devices
* Features broad frameworks and processes, practical advice to help approach specifics, and techniques for the unique design challenges
* Presents case studies that describe, in detail, how others have solved problems, managed trade-offs, and met successes
Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated. It pays close attention to the capabilities and limitations of the medium in question and discusses the tradeoffs and challenges of design in a commercial environment. Divided into two sections, frameworks and techniques, the book discusses broad design methods and case studies that reflect key aspects of these approaches. The book then presents a set of techniques highly valuable to a practicing designer. It is intentionally not a comprehensive tutorial of user-centered design'as that is covered in many other books'but it is a handful of techniques useful when designing ubiquitous computing user experiences.
In short, Smart Things gives its readers both the "why" of this kind of design and the "how," in well-defined chunks.
* Tackles design of products in the post-Web world where computers no longer have to be monolithic, expensive general-purpose devices
* Features broad frameworks and processes, practical advice to help approach specifics, and techniques for the unique design challenges
* Presents case studies that describe, in detail, how others have solved problems, managed trade-offs, and met successes
商品描述(中文翻譯)
智能鞋、家電和手機的世界已經來臨,但對於普遍計算的用戶體驗(UX)設計的實踐仍然相對較新。像IDEO和frogdesign這樣的設計公司經常被要求設計統一軟件交互、設備設計和服務設計的產品,這些都是普遍計算UX的關鍵組成部分,實踐設計師需要一種應對設計實際挑戰的方法。對他們來說,理論是不夠的,幸運的是,該行業已經足夠成熟,有了經過嘗試和驗證的最佳實踐和案例研究。
《智能物品》提出了一種解決設計師需求的問題解決方法,並專注於過程,而不是技術細節,以避免迅速過時。它密切關注所討論的媒介的能力和限制,並討論商業環境中設計的權衡和挑戰。本書分為兩個部分,框架和技術,討論了廣泛的設計方法和反映這些方法關鍵方面的案例研究。然後,本書提供了一套對實踐設計師非常有價值的技術。它故意不是一本關於以用戶為中心設計的全面教程,因為這在許多其他書籍中已經涵蓋了,但它是一些在設計普遍計算用戶體驗時有用的技術。
簡而言之,《智能物品》向讀者提供了這種設計的“為什麼”和“如何”,以明確的方式呈現。
* 解決了在後網絡時代設計產品的問題,其中計算機不再需要成為龐大、昂貴的通用設備
* 提供了廣泛的框架和流程,實用的建議來處理具體問題,以及應對獨特設計挑戰的技術
* 提供了詳細描述他人如何解決問題、管理權衡和取得成功的案例研究