Modern Mathematics And Applications In Computer Graphics And Vision
暫譯: 現代數學在電腦圖形學與視覺中的應用
Hongyu Guo
- 出版商: World Scientific Pub
- 出版日期: 2014-05-20
- 售價: $2,510
- 貴賓價: 9.5 折 $2,385
- 語言: 英文
- 頁數: 522
- 裝訂: Paperback
- ISBN: 9814449334
- ISBN-13: 9789814449335
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相關分類:
Computer Graphics
海外代購書籍(需單獨結帳)
相關主題
商品描述
“This book gathers different areas of mathematics like algebra, geometry, and topology in one place and shows applications of them to computer graphics and vision. It is written in an accessible fashion with a number of images, examples, and exercises. It is intended for upper level undergraduate students, graduate students and researchers in computer graphics, computer vision, and game programming.” Zentralblatt Math This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision and machine learning. The compendium is organized in four parts - Algebra, Geometry, Topology, and Applications. One of the features is a unique treatment of tensor and manifold topics to make them easier for the students. All proofs are omitted to give an emphasis on the exposition of the concepts. Effort is made to help students to build intuition and avoid parrot-like learning. There is minimal inter-chapter dependency. Each chapter can be used as an independent crash course and the reader can start reading from any chapter - almost. This book is intended for upper level undergraduate students, graduate students and researchers in computer graphics, geometric modeling, computer vision, pattern recognition and machine learning. It can be used as a reference book, or a textbook for a selected topics course with the instructor's choice of any of the topics.
商品描述(中文翻譯)
「本書將代數、幾何和拓撲等不同數學領域集中於一處,並展示它們在計算機圖形學和計算機視覺中的應用。書中以易於理解的方式撰寫,包含多幅圖像、範例和練習題。適合高年級本科生、研究生以及計算機圖形學、計算機視覺和遊戲程式設計的研究人員。」 Zentralblatt Math 本書簡明扼要地介紹了現代數學概念、模型和方法,並應用於計算機圖形學、視覺和機器學習。該彙編分為四個部分 - 代數、幾何、拓撲和應用。其中一個特點是對張量和流形主題的獨特處理,使學生更容易理解。所有證明均被省略,以強調概念的闡述。努力幫助學生建立直覺,避免死記硬背。各章之間的依賴性最小。每一章都可以作為獨立的速成課程,讀者幾乎可以從任何一章開始閱讀。本書適合高年級本科生、研究生以及計算機圖形學、幾何建模、計算機視覺、模式識別和機器學習的研究人員。它可以作為參考書,或作為選修課程的教科書,具體主題由講師選擇。