Programming in Lua, 4/e (Paperback)

Roberto Ierusalimschy

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<Descripition>

Lua is spreading more and more throughout different areas of software, from embedded systems and mobile devices to the Web and the Internet of Things. Besides, it has a major role in the game industry, where knowledge of Lua has become an indisputable asset. Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Programming in Lua is the official book about the language, providing a solid base to any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C. The book is the main source of programming patterns for Lua, with numerous code examples that help the reader to make the most of Lua's flexibility and powerful mechanisms. Programming in Lua is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages. This Fourth Edition updates the book to Lua 5.3 and marks a complete reorganization of the text. Building on his many years of experience teaching Lua, Roberto has restructured the book to present the material in a growing order of complexity, allowing the reader to better absorb the character of the language.

商品描述(中文翻譯)

Lua正逐漸在軟體的不同領域中擴散,從嵌入式系統和移動設備到網頁和物聯網。此外,它在遊戲行業中扮演著重要角色,Lua的知識已成為不可爭議的資產。Lua是任何需要簡單、高效、可擴展、可移植且免費的腳本語言的首選。《Lua程式設計》是關於這種語言的官方書籍,為任何想要使用Lua的程式設計師提供了堅實的基礎。作者Roberto Ierusalimschy是這種語言的首席架構師,書中涵蓋了Lua 5的所有方面,從基礎知識到與C的API。這本書是Lua的主要編程模式來源,其中包含許多代碼示例,幫助讀者充分利用Lua的靈活性和強大機制。《Lua程式設計》針對有一定程式設計背景的人,但不假設對Lua或其他腳本語言有任何先備知識。這本第四版將書籍更新到Lua 5.3,並對內容進行了完全重組。基於他多年教授Lua的經驗,Roberto重新結構了書籍,以遞增的複雜性順序呈現材料,讓讀者更好地理解這種語言的特性。