Location-Based Mobile Games: Design Perspectives (SpringerBriefs in Applied Sciences and Technology)
暫譯: 基於位置的行動遊戲:設計觀點 (SpringerBriefs in Applied Sciences and Technology)
Davide Spallazzo
- 出版商: Springer
- 出版日期: 2018-03-01
- 售價: $2,420
- 貴賓價: 9.5 折 $2,299
- 語言: 英文
- 頁數: 108
- 裝訂: Paperback
- ISBN: 3319752553
- ISBN-13: 9783319752556
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商品描述
This book approaches Location Based Mobile Games from a design perspective, investigating the peculiar traits that make them compelling contemporary practices and challenging fields of investigation. Relying on an interdisciplinary theoretical background and empirical studies, it delves into LBMGs’ intertwining theoretical assumptions and describes their translation into practice. The authors examine these games from different perspectives, exploring how they can impact the way we look at our surroundings, their influence on our social dimension, their ability to translate a wide range of information into a game experience, and the negotiations they activate by intertwining two realities. Each issue is addressed from a twofold perspective: that of the designers who craft the games, and that of the users who interpret the designers’ choices and take part in the game experience. In so doing, the book covers the relationship between processes of designing and playing, investigating games that communicate through meaningful interactions, share perspectives as forms of narratives, and integrate physicality and surroundings in the play activity. The reasoning advanced throughout the chapters will benefit researchers, designers and entrepreneurs in the field, as it provides a novel perspective on LBMGs, seeks to increase designers’ awareness of often-neglected issues, and suggests interpretations and practices that can impact how commercial games are designed.
商品描述(中文翻譯)
本書從設計的角度探討基於位置的行動遊戲(Location Based Mobile Games),研究使其成為當代引人入勝的實踐和挑戰性研究領域的特殊特徵。依賴跨學科的理論背景和實證研究,本書深入探討LBMG的交織理論假設,並描述其如何轉化為實踐。作者從不同的角度檢視這些遊戲,探索它們如何影響我們看待周遭環境的方式、對我們社會層面的影響、將各種資訊轉化為遊戲體驗的能力,以及它們通過交織兩種現實所激活的協商。每個議題都從雙重視角進行探討:一方面是設計遊戲的設計師,另一方面是詮釋設計師選擇並參與遊戲體驗的使用者。藉此,本書涵蓋了設計與遊玩過程之間的關係,調查那些通過有意義的互動進行交流的遊戲,分享觀點作為敘事形式,並在遊玩活動中整合實體性和周遭環境。全書各章節所提出的推理將使該領域的研究者、設計師和企業家受益,因為它提供了對LBMG的新視角,旨在提高設計師對常被忽視問題的認識,並建議可以影響商業遊戲設計的詮釋和實踐。