A Psychology of User Experience: Involvement, Affect and Aesthetics (Human–Computer Interaction Series)
暫譯: 用戶體驗心理學:參與、情感與美學(人機互動系列)
Phil Turner
商品描述
It is well-established that while cognitive psychology provides a sound foundation for an understanding of our interactions with digital technology, this is no longer sufficient to make sense of how we use and experience the personal, relational and ubiquitous technologies that pervade everyday life. This book begins with a consideration of the nature of experience itself, and the user experience (UX) of digital technology in particular, offering a new, broader definition of the term. This is elaborated though a wide-ranging and rigorous review of what are argued to be the three core UX elements. These are involvement, including shared sense making, familiarity, appropriation and “being-with” technologies; affect, including emotions with and about technology, impressions, feelings and mood; and aesthetics, including embodied aesthetics and neuroaesthetics. Alongside this, new insights are introduced into how and why much of our current use of digital technology is simply idling, or killing time.
A particular feature of the book is a thorough treatment of parallel, and sometimes competing, accounts from differing academic traditions. Overall, the discussion considers both foundational and more recent theoretical and applied perspectives from social psychology, evolutionary psychology, folk psychology, neuroaesthetics, neuropsychology, the philosophy of technology, design and the fine arts. This broad scope will be enlightening and stimulating for anyone concerned in understanding UX.
A Psychology of User Experience stands as a companion text to the author’s HCI Redux text which discusses the contemporary treatment of cognition in human-computer interaction.
商品描述(中文翻譯)
眾所周知,雖然認知心理學為我們理解與數位科技的互動提供了堅實的基礎,但這已不足以解釋我們如何使用和體驗滲透日常生活的個人、關係和無處不在的科技。本書首先考慮經驗本身的性質,特別是數位科技的使用者體驗(UX),並提供了這個術語的新、廣泛的定義。這一點通過對被認為是三個核心UX元素的廣泛而嚴謹的回顧來詳細說明。這三個元素分別是:參與,包括共同意義建構、熟悉度、佔有感和與科技的“共在”;情感,包括與科技相關的情緒、印象、感受和心情;以及美學,包括具身美學和神經美學。與此同時,還引入了新的見解,探討我們當前使用數位科技的許多情況僅僅是閒逛或打發時間的原因。
本書的一個特點是對來自不同學術傳統的平行且有時相互競爭的觀點進行徹底的探討。整體討論考慮了社會心理學、進化心理學、民間心理學、神經美學、神經心理學、科技哲學、設計和美術等領域的基礎和較新的理論及應用觀點。這種廣泛的範疇將對任何關心理解UX的人來說都是啟發性和刺激性的。
使用者體驗的心理學作為作者的HCI Redux文本的伴隨書籍,該文本討論了人機互動中對認知的當代處理。