Geogames and Geoplay: Game-based Approaches to the Analysis of Geo-Information (Advances in Geographic Information Science)
暫譯: 地理遊戲與地理遊玩:基於遊戲的方法分析地理資訊(地理資訊科學進展)

  • 出版商: Springer
  • 出版日期: 2017-11-20
  • 售價: $6,720
  • 貴賓價: 9.5$6,384
  • 語言: 英文
  • 頁數: 238
  • 裝訂: Hardcover
  • ISBN: 3319227734
  • ISBN-13: 9783319227733
  • 相關分類: 地理資訊系統 Gis
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

This book brings together contributions from researchers, GIS professionals and game designers to provide a first overview of this highly interdisciplinary field. Its scope ranges from fundamentals about games and play, geographic information technologies, game design and culture, to current examples and forward looking analysis.
Of interest to anyone interested in creating and using Geogames, this volume serves as a channel for sharing early experiences, discussing technological challenges and solutions, and outlines a future research agenda.
Games and play are part of human life, and in many game activities, place, space and geography plays a central role in determining the rules and interactions that are characteristic of each game. Recent developments and widespread access to mobile information, communication, and geospatial technologies have spurred a flurry of developments, including many variations of gaming activities that are situated in, or otherwise connected to the real world.
 

商品描述(中文翻譯)

本書匯集了研究人員、地理資訊系統(GIS)專業人士和遊戲設計師的貢獻,提供了這個高度跨學科領域的首次概述。其範圍涵蓋了有關遊戲和遊玩的基本原理、地理資訊技術、遊戲設計和文化,以及當前的實例和前瞻性分析。

對於任何有興趣創建和使用地理遊戲(Geogames)的人來說,本書作為分享早期經驗、討論技術挑戰和解決方案的渠道,並概述了未來的研究議程。

遊戲和遊玩是人類生活的一部分,在許多遊戲活動中,地點、空間和地理在決定每個遊戲特有的規則和互動中扮演著核心角色。最近的發展和對移動資訊、通信和地理空間技術的廣泛訪問,促使了許多發展,包括許多與現實世界相關或連結的遊戲活動的變化。