UML @ Classroom: An Introduction to Object-Oriented Modeling (Undergraduate Topics in Computer Science)
暫譯: UML @ 課堂:物件導向建模入門(計算機科學本科主題)

Martina Seidl, Marion Scholz, Christian Huemer, Gerti Kappel

  • 出版商: Springer
  • 出版日期: 2015-03-09
  • 售價: $2,780
  • 貴賓價: 9.5$2,641
  • 語言: 英文
  • 頁數: 206
  • 裝訂: Paperback
  • ISBN: 3319127411
  • ISBN-13: 9783319127415
  • 相關分類: UMLObject-orientedComputer-Science
  • 海外代購書籍(需單獨結帳)

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相關主題

商品描述

This textbook mainly addresses beginners and readers with a basic knowledge of object-oriented programming languages like Java or C#, but with little or no modeling or software engineering experience – thus reflecting the majority of students in introductory courses at universities. Using UML, it introduces basic modeling concepts in a highly precise manner, while refraining from the interpretation of rare special cases.

After a brief explanation of why modeling is an indispensable part of software development, the authors introduce the individual diagram types of UML (the class and object diagram, the sequence diagram, the state machine diagram, the activity diagram, and the use case diagram), as well as their interrelationships, in a step-by-step manner. The topics covered include not only the syntax and the semantics of the individual language elements, but also pragmatic aspects, i.e., how to use them wisely at various stages in the software development process. To this end, the work is complemented with examples that were carefully selected for their educational and illustrative value.

Overall, the book provides a solid foundation and deeper understanding of the most important object-oriented modeling concepts and their application in software development. An additional website offers a complete set of slides to aid in teaching the contents of the book, exercises and further e-learning material.

商品描述(中文翻譯)

這本教科書主要針對初學者以及對於物件導向程式語言(如 Java 或 C#)有基本知識但缺乏建模或軟體工程經驗的讀者,因此反映了大學入門課程中大多數學生的情況。書中使用 UML,以高度精確的方式介紹基本建模概念,同時避免對少見特殊情況的解釋。

在簡要說明為何建模是軟體開發不可或缺的一部分後,作者逐步介紹 UML 的各種圖表類型(類別圖和物件圖、序列圖、狀態機圖、活動圖和用例圖)及其相互關係。所涵蓋的主題不僅包括各個語言元素的語法和語義,還包括實用的方面,即如何在軟體開發過程的不同階段明智地使用它們。為此,本書附有經過精心挑選的範例,以其教育和示範價值作為補充。

總體而言,這本書提供了堅實的基礎和對最重要的物件導向建模概念及其在軟體開發中應用的深入理解。附加的網站提供完整的幻燈片集,以協助教學書中的內容、練習和進一步的電子學習材料。