Information Visualization: An Introduction
暫譯: 資訊視覺化:入門指南
Robert Spence
- 出版商: Springer
- 出版日期: 2014-12-04
- 售價: $2,150
- 貴賓價: 9.5 折 $2,043
- 語言: 英文
- 頁數: 321
- 裝訂: Paperback
- ISBN: 3319073400
- ISBN-13: 9783319073408
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商品描述
Information visualization is the act of gaining insight into data, and is carried out by virtually everyone. It is usually facilitated by turning data – often a collection of numbers – into images that allow much easier comprehension. Everyone benefits from information visualization, whether internet shopping, investigating fraud or indulging an interest in art. So no assumptions are made about specialist background knowledge in, for example, computer science, mathematics, programming or human cognition. Indeed, the book is directed at two main audiences. One comprises first year students of any discipline. The other comprises graduates – again of any discipline – who are taking a one- or two-year course of training to be visual and interaction designers. By focusing on the activity of design the pedagogical approach adopted by the book is based on the view that the best way to learn about the subject is to do it, to be creative: not to prepare for the ubiquitous examination paper. The content of the book, and the associated exercises, are typically used to support five creative design exercises, the final one being a group project mirroring the activity of a consultancy undertaking a design (not an implementation) for a client. Engagement with the material of this book can have a variety of outcomes. The composer of a school newsletter and the applicant for a multi-million investment should both be able to convey their message more effectively, and the curator of an exhibition will have new presentational techniques on their palette. For those students training to be visual/interaction designers the exercises have led to original and stimulating outcomes.
商品描述(中文翻譯)
資訊視覺化是獲取數據洞察的行為,幾乎每個人都會進行這項活動。這通常是通過將數據——通常是一組數字——轉換為圖像來促進的,這樣可以更容易地理解。無論是網路購物、調查詐騙還是沉浸於藝術興趣,每個人都能從資訊視覺化中受益。因此,對於例如計算機科學、數學、程式設計或人類認知等專業背景知識並不做任何假設。事實上,本書主要針對兩個受眾。第一類是任何學科的一年級學生。第二類是任何學科的畢業生,他們正在參加為期一或兩年的視覺與互動設計師培訓課程。通過專注於設計活動,本書採用的教學方法基於這樣的觀點:學習這個主題的最佳方式是實踐,發揮創意,而不是為無處不在的考試做準備。本書的內容及相關練習通常用於支持五個創意設計練習,最後一個是模擬顧問公司為客戶進行設計(而非實施)的團體專案。參與本書的材料可以產生多種結果。學校通訊的編輯和尋求數百萬投資的申請者都應該能更有效地傳達他們的信息,而展覽的策展人將擁有新的展示技術可供選擇。對於那些正在培訓成為視覺/互動設計師的學生來說,這些練習已經導致了原創且激發人心的成果。