相關主題
商品描述
This book outlines a range of user experiments, providing comprehensive evaluations that underline the rationale behind implementing collaborative 3D virtual offices in corporate settings and 3D classrooms in educational institutions. In this book, radically new scientific approaches are taken for studying user effectiveness in the realm of 3D graphical interfaces. The emergence of VR is seen in the book as a pivotal moment in the evolution of information technology, marking a shift from the era of DOS and Windows to immersive digital spaces. Through extensive research and experimentation, it is convincingly demonstrated that integrating 2D user interfaces, such as windows, images, and 2D widgets, into 3D digital environments significantly enhances user effectiveness in terms of online collaboration, memory, recall, and comprehension of complex workflows. Moreover, valuable advice and design principles are offered to guide the creation of such working 3D digital environments.
商品描述(中文翻譯)
本書概述了一系列用戶實驗,提供了全面的評估,強調在企業環境中實施協作式3D虛擬辦公室和在教育機構中使用3D教室的理由。本書採取了全新的科學方法來研究用戶在3D圖形介面領域的有效性。書中將虛擬實境(VR)的出現視為信息技術演變中的一個關鍵時刻,標誌著從DOS和Windows時代向沉浸式數位空間的轉變。通過廣泛的研究和實驗,書中有力地證明了將2D用戶介面(如視窗、圖像和2D小工具)整合進3D數位環境中,顯著提升了用戶在在線協作、記憶、回憶和理解複雜工作流程方面的有效性。此外,本書還提供了寶貴的建議和設計原則,以指導創建這類3D數位工作環境。