On Raising a Digital Human: A Personal Evolution
暫譯: 培養數位人類:個人的演變

Badler, Norman I.

  • 出版商: Springer
  • 出版日期: 2024-09-21
  • 售價: $1,960
  • 貴賓價: 9.5$1,862
  • 語言: 英文
  • 頁數: 230
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 3031639448
  • ISBN-13: 9783031639449
  • 海外代購書籍(需單獨結帳)

商品描述

This book tells the story of building digital virtual human models in the context of the background, choices, and occurrences that shaped the author's own involvement and personal evolution. Such digital models found motivating applications in engineering, anthropology, medical, and group simulation problems, and numerous connections to other disciplines informed and enriched their design, development, and deployment. This personal perspective on developments in the field is enhanced by extensive citations that provide pointers into relevant literature, recognize the contributions of co-authors and collaborators, and give external evidence for claims. Both academic and corporate interest in virtual beings has exploded in recent years, and while this book does not survey the current state of the art it is an essential window into how the field arrived where it is today. The technical discussions throughout the book are deliberately accessible with extensive references to the literature for further reading. This book will be of interest to readers who want to understand the history of virtual human beings, how they evolved, and especially how they must address numerous human characteristics to achieve any sense of "human-ness."

商品描述(中文翻譯)

這本書講述了在背景、選擇和事件的脈絡下,建立數位虛擬人模型的故事,這些因素塑造了作者自身的參與和個人演變。這些數位模型在工程、人類學、醫學和群體模擬問題中找到了激勵性的應用,並且與其他學科的眾多聯繫豐富了它們的設計、開發和部署。這種對該領域發展的個人觀點通過廣泛的引用得到了增強,這些引用提供了相關文獻的指引,認可了共同作者和合作者的貢獻,並為主張提供了外部證據。近年來,學術界和企業對虛擬存在的興趣激增,儘管這本書並未調查當前的技術現狀,但它是了解該領域如何發展到今天的重要窗口。書中各處的技術討論故意設計得易於理解,並提供了廣泛的文獻參考以供進一步閱讀。這本書將吸引那些希望了解虛擬人類歷史、它們如何演變,尤其是如何解決眾多人類特徵以實現任何“人性”的讀者。

作者簡介

Norman I. Badler is the Rachleff Family Professor (Emeritus) of Computer and Information Science at the University of Pennsylvania. He received his B.A. in Creative Studies Mathematics from the University of California, Santa Barbara in 1970 and his M.Sc. in Mathematics and Ph.D. in Computer Science from the University of Toronto in 1971 and 1975, respectively. Prof. Badler has been a leading scholar in computer graphics and animation, co-authoring more than 275 technical papers with over 23,400 citations and a Google Scholar h-index of 77. He was elected the national Vice-Chair of the ACM Special Interest Group in Computer Graphics (SIGGRAPH) in 1978 and 1980 and served as the Senior Co-Editor-in-Chief for the journal Graphical Models for 20 years. He has served on the Editorial Boards of several other journals, including MIT Press' Presence.

作者簡介(中文翻譯)

Norman I. Badler 是賓夕法尼亞大學計算機與資訊科學的拉克萊夫家族教授(名譽教授)。他於1970年在加州大學聖塔巴巴拉分校獲得創意研究數學的學士學位,並於1971年和1975年分別在多倫多大學獲得數學碩士學位和計算機科學博士學位。Badler教授在計算機圖形學和動畫領域是一位領先的學者,與他人共同撰寫了超過275篇技術論文,引用次數超過23,400次,Google Scholar的h-index為77。他於1978年和1980年當選ACM計算機圖形學特別興趣小組(SIGGRAPH)的全國副主席,並擔任期刊Graphical Models的高級共同主編長達20年。他還曾擔任其他幾本期刊的編輯委員會成員,包括麻省理工學院出版社的Presence

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