Sketching in Human Computer Interaction: A Practical Guide to Sketching Theory and Application
暫譯: 人機互動中的素描:素描理論與應用的實用指南

Lewis, Makayla, Sturdee, Miriam

  • 出版商: Springer
  • 出版日期: 2024-11-20
  • 售價: $2,990
  • 貴賓價: 9.5$2,841
  • 語言: 英文
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 3031501357
  • ISBN-13: 9783031501357
  • 海外代購書籍(需單獨結帳)

商品描述

Sketching is a universal activity that first appears when we play as children, but later, it is often overlooked as a useful skill in adult work - yet it can bring multiple benefits to research and practice in multiple domains.

Specifically, Human Computer Interaction embraces interdisciplinary practices, and amongst those, sketching has proven to be a valuable addition to the skill set of researchers, practitioners, and educators in both academia and industry. Many individuals lack the confidence to take up pen and paper after years of non-practice, but it is possible to re-learn these lost skills, improve on them, and apply them in practical ways to all areas of work and research.

This book takes the reader on an active journey in sketching: from scribbles and playful interpretations to hands-on practical applications in storyboarding, and further, in examining qualitative analysis using sketching practice in HCI. Readers will learn a wide range of techniques and applied methods for utilizing sketching within the context of HCI, guided by the experienced authors, and join the larger community of those who employ (and enjoy) sketching in Human Computer Interaction.


商品描述(中文翻譯)

素描是一種普遍的活動,最早出現在我們童年時期的遊戲中,但隨著年齡增長,它常常被忽視為成人工作中的一項有用技能——然而,它可以為多個領域的研究和實踐帶來多重好處。

具體而言,人機互動(Human Computer Interaction)擁抱跨學科的實踐,而在這些實踐中,素描已被證明是研究者、從業者和教育工作者在學術界和業界技能組合中的一項寶貴補充。許多人在多年未練習後缺乏拿起筆和紙的信心,但重新學習這些失去的技能、加以改進並在所有工作和研究領域中以實際方式應用是可能的。

本書帶領讀者展開一段積極的素描之旅:從塗鴉和有趣的詮釋到故事板的實踐應用,進一步探討在HCI中使用素描實踐進行質性分析。讀者將學習一系列技術和應用方法,以在HCI的背景下利用素描,並在經驗豐富的作者指導下,加入更大的人機互動素描社群。

作者簡介

Makayla Lewis

By Day...

Dr Makayla Miranda Lewis (aka Maccy, only my mother calls me by my full name) is a Senior Lecturer in Computer Science (User Experience Design) at Kingston University London, United Kingdom. Makayla has a PhD in Human-Computer Interaction from the City University of London and was inspired by her mother's physical disability, 'Cerebral palsy, online social networks and change'. Over the last 12 years, since completing their PhD, Makayla has researched and taught at various universities in England; her interests include human-computer interaction, user experience design, auto-ethnography, arts and creativity emerging technologies, and of course, SKETCHING with Dr Miriam Sturdee.

By Night...

Dr Maccy is also an accomplished visual thinker, sketcher, and visual notetaker, and their works have been featured in three visual thinking books, an Adobe blog, and several Human-Computer Interaction publications (and now this book). Maccy is an active scribbler, doodler and sketchnote who enjoys sharing their creative process at academic and industry sketching events courses and organizing international meetups, e.g., Sketchnote Hangout and SketchnoteLDN. They are often found in meetings, seminars, meetups and on the sofa with Umbriel (a rather naughty but cute rabbit) and her guinea blobs (pigs) sketching her experiences, feelings, and birds (they do not know why, but their default "I don't know what to draw" is birds). Maccy is a creative share; over 1,500 sketches can be littered across social media, websites, and publications.

For more information about Dr Maccy, please visit: www.makaylalewis.co.uk

Miriam Sturdee

Miriam is a lecturer and researcher in the School of Computer Science at the University of St Andrews in Scotland, UK. Following a varied career path, she initially studied psychology, worked in marketing, graphic design, publishing, illustration, and undertook a Masters in Fine Art at Edinburgh College of Art. Later, bringing together all of her interests, she pursued an MRes and PhD in digital innovation at Lancaster University in 2013. It was during her PhD that she started investigating the role of sketching in designing for complex and novel technologies, especially shape-changing interfaces and tangible interaction. More recently, the sketching approach has transitioned into incorporating how arts based approaches can inform technical fields within STEM, with a particular focus on future-focused interactions. Her other research explores everything from humanised iPhones and subconscious user-experiences to TTRPG in User Experience Design. As well as taking on regular service roles within the SIGCHI and ACM communities, Miriam also teaches the long-running sketching in HCI course with Makayla Lewis, a journey that started in 2014 and has led to the publication of this book. Outside of work, Miriam herds cats, makes delicious food, sketches non-HCI things, and loves being outdoors (in between rain showers).

作者簡介(中文翻譯)

**Makayla Lewis**

**白天...**
Dr. Makayla Miranda Lewis(又名 Maccy,只有我母親叫我全名)是英國倫敦金斯頓大學計算機科學(用戶體驗設計)的高級講師。Makayla 擁有倫敦城市大學的人機互動博士學位,並受到母親的身體殘疾啟發,研究主題為「腦性麻痺、在線社交網絡與變革」。在過去的12年中,自從完成博士學位以來,Makayla 在英格蘭的多所大學進行研究和教學;她的研究興趣包括人機互動、用戶體驗設計、自我民族誌、藝術與創意新興技術,當然還有與 Dr. Miriam Sturdee 一起的素描。

**夜晚...**
Dr. Maccy 也是一位出色的視覺思考者、素描者和視覺筆記者,她的作品曾出現在三本視覺思考書籍、一個 Adobe 博客以及幾篇人機互動的出版物(現在還有這本書)。Maccy 是一位活躍的塗鴉者、隨意畫者和素描筆記者,喜歡在學術和行業的素描活動課程中分享她的創作過程,並組織國際聚會,例如 Sketchnote Hangout 和 SketchnoteLDN。她經常出現在會議、研討會、聚會中,或與 Umbriel(一隻相當調皮但可愛的兔子)和她的豬豬(豬)一起坐在沙發上,素描她的經歷、感受和鳥(她不知道為什麼,但她的默認「我不知道畫什麼」是鳥)。Maccy 是一位創意分享者,社交媒體、網站和出版物上散佈著超過1,500幅素描。

有關 Dr. Maccy 的更多信息,請訪問:www.makaylalewis.co.uk

**Miriam Sturdee**

Miriam 是英國蘇格蘭聖安德魯斯大學計算機科學學院的講師和研究員。經歷了多樣的職業生涯後,她最初學習心理學,從事市場營銷、平面設計、出版、插圖工作,並在愛丁堡藝術學院獲得美術碩士學位。後來,將她所有的興趣結合在一起,她於2013年在蘭卡斯特大學攻讀數字創新碩士研究學位和博士學位。正是在她的博士研究期間,她開始調查素描在設計複雜和新穎技術中的作用,特別是形狀變化的界面和有形互動。最近,素描方法已轉向納入藝術基礎的方法如何影響 STEM 領域的技術,特別關注未來導向的互動。她的其他研究探索從人性化的 iPhone 和潛意識用戶體驗到用戶體驗設計中的 TTRPG。除了在 SIGCHI 和 ACM 社區中擔任常規服務角色外,Miriam 還與 Makayla Lewis 一起教授長期開設的人機互動素描課程,這段旅程始於2014年,並導致了這本書的出版。在工作之外,Miriam 餵貓、做美味的食物、素描非人機互動的事物,並喜歡在戶外活動(在雨後的間隙中)。

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