Brain Art: Brain-Computer Interfaces for Artistic Expression
暫譯: 腦藝術:腦機介面在藝術表達中的應用

Nijholt, Anton

  • 出版商: Springer
  • 出版日期: 2019-06-04
  • 售價: $7,920
  • 貴賓價: 9.5$7,524
  • 語言: 英文
  • 頁數: 473
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 3030143228
  • ISBN-13: 9783030143220
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

This is the first book on brain-computer interfaces (BCI) that aims to explain how these BCI interfaces can be used for artistic goals. Devices that measure changes in brain activity in various regions of our brain are available and they make it possible to investigate how brain activity is related to experiencing and creating art. Brain activity can also be monitored in order to find out about the affective state of a performer or bystander and use this knowledge to create or adapt an interactive multi-sensorial (audio, visual, tactile) piece of art. Making use of the measured affective state is just one of the possible ways to use BCI for artistic expression.

We can also stimulate brain activity. It can be evoked externally by exposing our brain to external events, whether they are visual, auditory, or tactile. Knowing about the stimuli and the effect on the brain makes it possible to translate such external stimuli to decisions and commands that help to design, implement, or adapt an artistic performance, or interactive installation. Stimulating brain activity can also be done internally. Brain activity can be voluntarily manipulated and changes can be translated into computer commands to realize an artistic vision.

The chapters in this book have been written by researchers in human-computer interaction, brain-computer interaction, neuroscience, psychology and social sciences, often in cooperation with artists using BCI in their work. It is the perfect book for those seeking to learn about brain-computer interfaces used for artistic applications.


商品描述(中文翻譯)

這是第一本關於腦機介面(BCI)的書,旨在解釋這些 BCI 介面如何用於藝術目標。可以測量我們大腦各個區域腦活動變化的裝置已經可用,這使得研究腦活動與體驗和創作藝術之間的關係成為可能。腦活動也可以被監測,以了解表演者或旁觀者的情感狀態,並利用這些知識來創造或調整一個互動的多感官(音頻、視覺、觸覺)藝術作品。利用測得的情感狀態只是使用 BCI 進行藝術表達的眾多可能方式之一。

我們也可以刺激腦活動。這可以通過將我們的大腦暴露於外部事件來外部引發,無論這些事件是視覺的、聽覺的還是觸覺的。了解刺激及其對大腦的影響使得將這些外部刺激轉化為決策和命令成為可能,這有助於設計、實施或調整藝術表演或互動裝置。刺激腦活動也可以在內部進行。腦活動可以被自願操控,變化可以轉化為計算機命令,以實現藝術願景。

本書的各章節由人機互動、腦機互動、神經科學、心理學和社會科學的研究者撰寫,並且經常與在其工作中使用 BCI 的藝術家合作。這是一本完美的書,適合那些希望了解用於藝術應用的腦機介面的人。

作者簡介

Anton Nijholt studied mathematics and computer science at the Technical University of Delft, the Netherlands and received a Ph.D. degree in theoretical computer science from the Vrije Universiteit, Amsterdam, The Netherlands, in 1980. He is a Professor of Computer Science in the Human Media Interaction group, University of Twente, Enschede, The Netherlands. He held positions at various universities in and outside The Netherlands.

His main research interests are entertainment computing, multimodal interaction, affective computing, and brain-computer interfacing. He has hundreds of scientific publications, including (edited) books on the history of computing, language processing, and brain-computer interfacing. Recently he edited the books: "Playful User Interfaces", "More Playful User Interfaces", "Entertaining the Whole World", and "Playable Cities", all with Springer. He has been a guest-editor for Journal on Multimodal User Interfaces, International Journal of Arts and Technology, Entertainment Computing, International Journal of Creative Interfaces and Computer Graphics (IJCICG) and the Brain-Computer Interfaces journal. Together with Chang S. Nam and Fabien Lotte he was editor of the "Brain-Computer Interfaces Handbook: Technological and Theoretical Advances" (Taylor & Francis, 2018).

Professor Nijholt is also Specialty Chief Editor of Frontiers in Human-Media Interaction and (associate) editor of several other journals. He has also served as Program Chair and General Chair for the main international conferences on affective computing, multimodal interaction, virtual agents, and entertainment computing.

作者簡介(中文翻譯)

安東·尼霍特(Anton Nijholt)在荷蘭代爾夫特科技大學學習數學和計算機科學,並於1980年在阿姆斯特丹自由大學獲得理論計算機科學的博士學位。他是荷蘭恩斯赫德的特溫特大學人機互動組的計算機科學教授,曾在荷蘭及其他國家的多所大學任職。

他的主要研究興趣包括娛樂計算、多模態互動、情感計算和腦機介面。他擁有數百篇科學出版物,包括有關計算歷史、語言處理和腦機介面的(編輯)書籍。最近,他編輯了幾本書籍:《有趣的用戶介面》(Playful User Interfaces)、《更多有趣的用戶介面》(More Playful User Interfaces)、《娛樂整個世界》(Entertaining the Whole World)和《可遊玩的城市》(Playable Cities),均由Springer出版。他曾擔任《多模態用戶介面期刊》(Journal on Multimodal User Interfaces)、《國際藝術與技術期刊》(International Journal of Arts and Technology)、《娛樂計算》(Entertainment Computing)、《創意介面與計算機圖形學國際期刊》(International Journal of Creative Interfaces and Computer Graphics, IJCICG)及《腦機介面期刊》(Brain-Computer Interfaces)的客座編輯。與張世南(Chang S. Nam)和法比安·洛特(Fabien Lotte)共同編輯了《腦機介面手冊:技術與理論進展》(Brain-Computer Interfaces Handbook: Technological and Theoretical Advances,泰勒與法蘭西斯,2018)。

尼霍特教授還是《人機互動前沿》(Frontiers in Human-Media Interaction)的專題首席編輯,以及其他幾本期刊的(副)編輯。他還曾擔任情感計算、多模態互動、虛擬代理和娛樂計算等主要國際會議的程序主席和總主席。