Webmaster's Guide to the Wireless Internet
暫譯: 無線網際網路網站管理員指南

Dan Olsen, Wei Meng Lee, Ryan Fife, Shelley Powers

  • 出版商: Syngress Media
  • 出版日期: 2001-12-15
  • 售價: $2,050
  • 貴賓價: 9.5$1,948
  • 語言: 英文
  • 頁數: 608
  • 裝訂: Paperback
  • ISBN: 1928994466
  • ISBN-13: 9781928994466
  • 已絕版

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商品描述

The Complete Guide to Move from the Web to Wireless

The mobile landscape is in a state of continual change. New devices are introduced to the market almost weekly, and wireless access options multiply. How is the aspiring wireless Webmaster to deal with developing content for so many disparate devices? Most devices accessing your site wirelessly fall into three broad categories-mobile phones, PDAs, and laptop computers. Each has its own unique advantages and disadvantages and each is discussed fully in Webmaster's Guide to the Wireless Internet.

1. Determine what Technology to Use
Review wireless standards, including WAP and Openwave, and Wireless Markup Language (WML), Compact HTML (cHTML), and more.

2. Create Well-formed Documents
Use Wireless Markup Language (WML) to format text, display tables, and bookmark.

3. Learn the Scripting Capabilities of WMLScript
Reduce round-trip delays to the origin server by performing functions like user input validations and user prompts.

4. Use Wireless Emulators and Software Development Kits (SDKs)
Learn the Ins and Outs of Openwave SDK, Nokia WAP Toolkit, Motorola Mobile Application Development Kit, Ericsson Mobile Internet WapIDE, and Yospace SmartPhone Emulator.

5. Build Web Clipping Applications
Learn what types of hardware support Web Clipping and see how to use the Palm OS Emulator.

6. Avoid Common Mistakes Made by Webmasters
See how to avoid wasting bandwidth, forgetting task-based design, and providing too many options.

7. Add MIME Types to Your Server Configuration
See what the requisite wireless MIME types are to dispatch wireless content.

8. Develop Mobile Applications without Worrying about Target Devices
The Microsoft Mobile Internet Toolkit allows mobile application developers to create compelling mobile applications across various target devices.

9. Secure Your Wireless Web
Understand the models for wireless security: point-to-point and end-to-end.

10. Register for Your 1 Year Upgrade
The Syngress Solutions upgrade plan protects you from content obsolescence and provides monthly mailings, whitepapers, and more!

Contents

Chapter 1 Moving From Web to Wireless

            What Is Wireless

            Something Old, Something New

            Types Of Wireless Connectivity

            Moving From A Wired To A Wireless Web

            Introductory chapter - no examples and exercises

 

Chapter 2 Wireless Architecture

            Components Of A Wireless Network

            The Wireless Internet

            WAP Enabled Devices

            Wireless Standards And Standards Efforts

            Wireless Browsers And Other Applications

 

Chapter 3 A New Markup: WML

            A Brief History Of Markup On Wireless

            The WAP Forum

            Basics of WML

            WML Elements

            Creating WML Content

            WML-based decks

            WAP Editors

            Several examples of WML content

            Demonstrate all elements at least once

 

Chapter 4 Client-Side Functionality with WMLScript

            What is WMLScript

            Understanding Basic Elements of WMLScript

            Using WMLScript Libraries

            Validing User Input with WMLScript

            Providing Feedback to the User

 

Chapter 5 Wireless Development Kits

            Working with OpenWave's UP.SDK

            Developing WAP solutions with Nokia's WAP Toolkit 2.1

            Working with Motorola's Mobile Application Development Kit

            The Ericsson Mobile Internet WAP-IDE

 

Chapter 6 Web Clipping

            What Is Web Clipping

            What Types Of Hardware Support Web Clipping

            Installing the Mobile Internet Kit

            Working With The Palm OS Emulator

            Creating A Web Clipping Project With The Web Clipping Application Builder

            Installing and Testing The Application

            Web Clipping Basics

            Advanced Web Clipping

 

Chapter 7 Deck of Cards: Designing Small Viewpoint Content

            Why The Traditional Web Pyramid Won't Work With Wireless

            Introducing The Deck of Cards Design

            Maximizing Navigation For The Wireless Device

            Providing Navigation

 

Chapter 8 Wireless Enabling Your Big Bandwidth Site

            Defining WAP MIME Types

            Detecting WAP Devices

            Optimizing Content Distribution

            Delivering Wireless Data

            Wireless Graphics

 

Chapter 9 .NET Mobile Webs

            Overview Of The .NET Mobile Architecture

            Mobile Web Forms

            Wireless Flash

            Microsoft's Mobile Explorer

            WinWAP

            WAP and ASP.NET

 

Chapter 10 Securing Your Wireless Web

            How Secure Can Wireless Be

商品描述(中文翻譯)

《從網路到無線的完整指南》

行動裝置的環境持續變化。幾乎每週都有新設備進入市場,無線接入選項也不斷增加。對於有志成為無線網站管理員的人來說,如何為這麼多不同的設備開發內容呢?大多數無線訪問您網站的設備可分為三大類別:手機、個人數位助理(PDA)和筆記型電腦。每一類都有其獨特的優缺點,這些都在《網站管理員的無線網際網路指南》中詳細討論。

1. 確定使用的技術
回顧無線標準,包括 WAP 和 Openwave,以及無線標記語言(WML)、緊湊 HTML(cHTML)等。

2. 創建格式良好的文檔
使用無線標記語言(WML)來格式化文本、顯示表格和書籤。

3. 學習 WMLScript 的腳本功能
通過執行用戶輸入驗證和用戶提示等功能,減少與原始伺服器的往返延遲。

4. 使用無線模擬器和軟體開發工具包(SDK)
了解 Openwave SDK、Nokia WAP 工具包、Motorola 行動應用開發工具包、Ericsson 行動網際網路 WapIDE 和 Yospace 智能手機模擬器的使用。

5. 建立網頁剪輯應用程式
了解哪些類型的硬體支持網頁剪輯,並學習如何使用 Palm OS 模擬器。

6. 避免網站管理員常犯的錯誤
了解如何避免浪費頻寬、忘記任務導向設計和提供過多選項。

7. 將 MIME 類型添加到您的伺服器配置
了解發送無線內容所需的無線 MIME 類型。

8. 開發行動應用程式而不必擔心目標設備
Microsoft 行動網際網路工具包允許行動應用開發人員在各種目標設備上創建引人入勝的行動應用程式。

9. 保護您的無線網路
了解無線安全的模型:點對點和端對端。

10. 註冊您的 1 年升級
Syngress Solutions 升級計劃保護您免受內容過時的影響,並提供每月郵件、白皮書等!

目錄

第 1 章 從網路到無線
無線是什麼
舊的與新的
無線連接類型
從有線網路轉向無線網路
導言章節 - 無範例和練習

第 2 章 無線架構
無線網路的組件
無線網際網路
支援 WAP 的設備
無線標準及標準努力
無線瀏覽器和其他應用程式

第 3 章 新標記:WML
無線標記的簡史
WAP 論壇
WML 基礎
WML 元素
創建 WML 內容
基於 WML 的卡片
WAP 編輯器
幾個 WML 內容的範例
至少演示所有元素一次

第 4 章 使用 WMLScript 的客戶端功能
什麼是 WMLScript
理解 WMLScript 的基本元素
使用 WMLScript 函式庫
使用 WMLScript 驗證用戶輸入
向用戶提供反饋

第 5 章 無線開發工具包
使用 OpenWave 的 UP.SDK
使用 Nokia 的 WAP 工具包 2.1 開發 WAP 解決方案
使用 Motorola 的行動應用開發工具包
Ericsson 行動網際網路 WAP-IDE

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