KeyShot 3D Rendering
Jei Lee Jo
- 出版商: Packt Publishing
- 出版日期: 2012-12-22
- 售價: $1,440
- 貴賓價: 9.5 折 $1,368
- 語言: 英文
- 頁數: 124
- 裝訂: Paperback
- ISBN: 1849694826
- ISBN-13: 9781849694827
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相關分類:
3D 列印、Computer Graphics
海外代購書籍(需單獨結帳)
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相關主題
商品描述
Showcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible
Overview
- Create professional quality images from your 3D models in just a few steps.
- Thorough overview of how to work and navigate in KeyShot.
- A step-by-step guide that quickly gets you started with creating realistic images.
In Detail
Creating realistic images has been always a meticulous process where setting up the stage is a long and complicated task. KeyShot has simplified this process by allowing us to have a greater amount of control and flexibility in all aspects of the rendering procedure.
"KeyShot 3D Rendering" provides a series of exercises with a detailed explanation of each part of the pipeline, from importing our model, to texturing, lighting, and rendering. In addition, the book covers in detail how to use all the necessary parameters inside KeyShot and also explains alternative methods to showcase your work.
"KeyShot 3D Rendering" starts with covering all the basic principles and fundamentals of how to work and navigate in KeyShot. Throughout the book, there will be exercises that will guide and help you to complete the chapter's assignment. Also there will be an explanation of all the terms and parameters used in the exercise.
You will learn how to use HDRIs (High Dynamic Range Images) as the primary source for lighting and also how to incorporate backplate images into a scene. You will learn how to create your own materials, textures, and labels. Lastly this book covers camera functions, real-time settings to improve the workflow of your assignments, and also rendering properties
The exercises in the book will provide you with all the tools necessary to bring your models to life and set up your own environment. You will learn how to adjust overall properties accordingly to maximize rendering output
What you will learn from this book
- Importing projects and preferences.
- Understanding how material works.
- Creating your own materials for your projects.
- Use HDRIs for lighting and background.
- Duplicate, hide, and edit our models.
- Create your own cameras.
- Configure settings to increase overall workflow performance.
- Import and apply our own textures.
- Add special effects such as DOF and Vignette
- Retouching our work with third party applications
Approach
The book includes a series of step-by-step illustrated tutorials supported by a detailed explanation for each aspect of the 3D rendering procedure. Some of the procedures or steps may be omitted if they have been previously explained in an exercise or chapter.
Who this book is written for
"KeyShot 3D Rendering" is ideal for beginners and professionals who are involved with product development, entertainment, and industrial design. It is recommended for readers who already have some level of experience with 3D modelling, texturing, and rendering applications.
商品描述(中文翻譯)
展示您的3D模型,並以最快、最有效的方式使用KeyShot創建超逼真的圖像。
概述:
- 只需幾個步驟即可從您的3D模型創建專業質量的圖像。
- 詳細介紹如何在KeyShot中工作和導航的全面概述。
- 逐步指南,快速入門創建逼真圖像。
詳細內容:
創建逼真圖像一直是一個繁瑣的過程,設置舞台是一項冗長且複雜的任務。KeyShot通過在渲染過程的各個方面提供更多的控制和靈活性,簡化了這個過程。
《KeyShot 3D Rendering》提供了一系列練習,詳細解釋了管道的每個部分,從導入模型到紋理、照明和渲染。此外,本書詳細介紹了如何在KeyShot中使用所有必要的參數,並解釋了展示您的作品的替代方法。
《KeyShot 3D Rendering》首先介紹了KeyShot的所有基本原則和基礎知識。在整本書中,將有練習指導和幫助您完成每個章節的任務。同時,將解釋練習中使用的所有術語和參數。
您將學習如何使用HDRIs(高動態範圍圖像)作為照明和背景的主要來源。您將學習如何將背景圖像合併到場景中。您將學習如何創建自己的材料、紋理和標籤。最後,本書還涵蓋了相機功能、實時設置以提高任務的工作流程,以及渲染屬性。
本書中的練習將為您提供將模型帶入生活並設置自己的環境所需的所有工具。您將學習如何調整整體屬性以最大化渲染輸出。
從本書中您將學到:
- 導入項目和首選項。
- 理解材料的工作原理。
- 為項目創建自己的材料。
- 使用HDRIs進行照明和背景。
- 複製、隱藏和編輯模型。
- 創建自己的相機。
- 配置設置以提高整體工作流程性能。
- 導入和應用自己的紋理。
- 添加DOF和Vignette等特殊效果。
- 使用第三方應用程序修飾我們的作品。
方法:
本書包含一系列逐步插圖教程,並對3D渲染過程的每個方面進行了詳細解釋。如果某些程序或步驟在練習或章節中已經解釋過,則可能會省略。
本書適合初學者和專業人士,他們從事產品開發、娛樂和工業設計。建議讀者已經具有一定程度的3D建模、紋理和渲染應用程序經驗。