Blender 3D 2.49 Incredible Machines
暫譯: Blender 3D 2.49 驚人的機器

Allan Brito

  • 出版商: Packt Publishing
  • 出版日期: 2009-11-22
  • 售價: $2,000
  • 貴賓價: 9.5$1,900
  • 語言: 英文
  • 頁數: 316
  • 裝訂: Paperback
  • ISBN: 1847197469
  • ISBN-13: 9781847197467
  • 相關分類: 3D建模 3D-modeling
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

In this book you'll learn how to create super-real 3D models of machines using Blender. Three projects, covering a hand weapon, a spacecraft, and a transforming robot, give you all the step-by-step instructions you need.

Overview

  • Walk through the complete process of building amazing machines
  • Model and create mechanical models and vehicles with detailed designs
  • Add advanced global illumination options to the renders created in Blender 3D using YafaRay and LuxRender
  • Create machines such as a handgun, a steam punk spacecraft, and a transforming robot

Who This Book Is For

This book targets game designers/developers, artists, and product designers who want to create realistic images, 3D models, and videos of machines. You are expected to have experience with basic Blender operation, as the book is not a 'getting started' tutorial.

What You Will Learn

  • Learn the tools and options to use YafaRay to render your images
  • Arrange a three-point light system, which produces light for renderings where a single object is the main focus of the image
  • Create a steam punk spacecraft with minute detailing and more UV Mapping techniques to add extra realism to the model
  • Use Edge Modeling to create, place, and shape different sections and then connect them together to create a base model
  • Produce cables and wires by using a combination of curves and surfaces
  • Make use of textures to generate shadows and the impression of depth in models
  • Make an object look old by adding dust to its texture
  • Use, set up, and create combustion flares with particles in Blender 3D
  • Set up composite nodes, and create glare and glow effects with them
  • Create a photorealistic space environment for the spacecraft with stars and planets using vertices and Halo materials, and add textures to them
  • Create a curve, and make any type of object use this curve as a path for animation in Blender
  • Construct an amazing robot that can change its shape and transform itself into a military vehicle

In Detail

Blender 3D provides all the features you need to create super-realistic 3D models of machines for use in artwork, movies, and computer games. Blender 3D 2.49 Incredible Machines gives you step-by-step instructions for building weapons, vehicles, robots, and more.

This book will show you how to use Blender 3D for mechanical modeling and product visualization. Through the pages of the book, you will find a step-by-step guide to create three different projects: a fantasy weapon, a spacecraft, and a giant robot. Even though these machines are not realistic, you will be able to build your own sensible and incredible machines with the techniques that you will learn in this book along with the exercises and examples.

All the three sections of this book, which cover three projects, are planned to have an increasing learning curve. The first project is about a hand weapon, and with that we can image a small-sized object with tiny details. This first part of the book will show you how to deal with these details and model them in Blender 3D.

In the second project, we will create a spacecraft, adding a bit of scale to the project, and new materials and textures as well. With this project, we will be working with metal, glass, and other elements that make the spacecraft. Along with the object, a new space environment will be created in the book too.

At the end we have a big and complex object, which is the transforming robot. This last part of the book will cover the modeling of two objects and show how you can make one transform into the other. The scale and number of objects in this project are quite big, but the same principles as in the other projects are applied here with a step-by-step guide on how to go through the workflow of the project.

商品描述(中文翻譯)

在這本書中,您將學習如何使用 Blender 創建超真實的 3D 機器模型。三個專案涵蓋手持武器、太空船和變形機器人,提供您所需的逐步指導。

概述
- 逐步了解建造驚人機器的完整過程
- 建模並創建具有詳細設計的機械模型和車輛
- 使用 YafaRay 和 LuxRender 為在 Blender 3D 中創建的渲染添加先進的全局照明選項
- 創建如手槍、蒸汽龐克太空船和變形機器人等機器

本書適合誰
本書針對希望創建機器的真實圖像、3D 模型和視頻的遊戲設計師/開發者、藝術家和產品設計師。您應該具備基本的 Blender 操作經驗,因為本書並不是一個「入門」教程。

您將學習到的內容
- 學習使用 YafaRay 渲染圖像的工具和選項
- 安排三點光源系統,為以單一物體為主要焦點的渲染提供光源
- 創建一個具有細緻細節的蒸汽龐克太空船,並使用更多 UV 映射技術為模型增添額外的真實感
- 使用邊緣建模創建、放置和塑造不同部分,然後將它們連接在一起以創建基礎模型
- 通過結合曲線和表面來生成電纜和導線
- 利用紋理生成模型中的陰影和深度感
- 通過在紋理中添加灰塵使物體看起來陳舊
- 在 Blender 3D 中使用、設置和創建帶有粒子的燃燒光暈
- 設置合成節點,並使用它們創建眩光和發光效果
- 使用頂點和光環材料為太空船創建一個具有星星和行星的照片真實太空環境,並為其添加紋理
- 創建一條曲線,並使任何類型的物體使用這條曲線作為在 Blender 中動畫的路徑
- 構建一個驚人的機器人,能夠改變形狀並轉變為軍用車輛

詳細內容
Blender 3D 提供了創建超真實 3D 機器模型所需的所有功能,這些模型可用於藝術作品、電影和電腦遊戲。《Blender 3D 2.49 驚人機器》為您提供了建造武器、車輛、機器人等的逐步指導。

本書將向您展示如何使用 Blender 3D 進行機械建模和產品可視化。通過本書的頁面,您將找到創建三個不同專案的逐步指南:一個幻想武器、一艘太空船和一個巨型機器人。儘管這些機器並不真實,但您將能夠利用本書中學到的技術以及練習和範例,構建出您自己的合理且驚人的機器。

本書的三個部分涵蓋三個專案,計劃有逐步增加的學習曲線。第一個專案是關於手持武器,這使我們可以想像一個小型物體,具有微小的細節。本書的第一部分將向您展示如何處理這些細節並在 Blender 3D 中建模。

在第二個專案中,我們將創建一艘太空船,為專案增添一些規模,以及新的材料和紋理。在這個專案中,我們將處理金屬、玻璃和其他構成太空船的元素。隨著物體的創建,書中也將創建一個新的太空環境。

最後,我們有一個大型且複雜的物體,即變形機器人。本書的最後部分將涵蓋兩個物體的建模,並展示如何使一個物體變形為另一個物體。這個專案的規模和物體數量相當大,但與其他專案一樣,這裡也將應用相同的原則,並提供逐步指導以完成專案的工作流程。