Coding Roblox Games Made Easy : The ultimate guide to creating games with Roblox Studio and Luau programming, 2/e (Paperback)
暫譯: 輕鬆編寫 Roblox 遊戲:使用 Roblox Studio 和 Luau 程式設計創建遊戲的終極指南,第二版(平裝本)

Brumbaugh, Zander

  • 出版商: Packt Publishing
  • 出版日期: 2022-06-06
  • 售價: $1,360
  • 貴賓價: 9.5$1,292
  • 語言: 英文
  • 頁數: 302
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1803234679
  • ISBN-13: 9781803234670
  • 海外代購書籍(需單獨結帳)

商品描述

Key Features

  • Begin coding in Luau: build player avatars, battlefields, game physics, countdown timers and more
  • Learn tips, tricks, best practices, and advanced Roblox coding techniques to create 3D games
  • Join the book club to discuss queries, provide solutions, and ask Zander for advice on your games

Book Description

Roblox is a huge entertainment platform like no other for both playing and creating games. With over 200 million monthly active users, Roblox has enabled new and experienced developers to create successful games, often called experiences, that can be played globally at no cost.

Coding Roblox Games Made Easy, 2nd Edition, builds a solid foundation of the concepts you need to embark on the journey of building two end-to-end games in Roblox in increasing order of complexity.

For the first game, you will create obstacles and traps for an obstacle course game (obby) and overcome them to win the game alongside other players and earn rewards. In the next game, you will manage player avatars, their weapons, a battlefield and add programming logic for the players to find their weapons and fight, with a reward for the last player standing.

Finally, you'll delve into the logistics of game production, focusing on optimizing your games' performance by implementing impressive mechanics, monetization, and marketing practices. We will also discuss how the Metaverse is set to change the dynamics of user experience and what the future holds for Roblox game developers.

Let's create and share experiences through play!

What you will learn

  • Understand how to use Roblox Studio and other free resources
  • Learn how to code in Luau: basics, game systems, physics manipulation, etc.
  • Test, evaluate, and redesign to create bug-free and engaging games
  • Use Roblox programming and rewards to make your first game
  • Move from a lobby to a battleground, build avatars and create weapons with which to fight
  • Master the three Ms: Mechanics, Monetization, Marketing
  • Learn 50 cool things to do on Roblox

Who this book is for

Get started with building your first game on the Roblox platform. This book is for anyone interested in learning the fundamentals of Luau programming and Roblox Studio and needs direction to build and share games. If you're already familiar with Roblox and are looking for tips, tricks, and the best Roblox and Luau practices for efficient development, you'll find this book helpful.

The book requires no prior knowledge of game development.

商品描述(中文翻譯)

#### 主要特點

- 開始在 Luau 中編碼:建立玩家虛擬形象、戰場、遊戲物理、倒數計時器等
- 學習提示、技巧、最佳實踐和進階的 Roblox 編碼技術,以創建 3D 遊戲
- 加入書友會,討論問題、提供解決方案,並向 Zander 諮詢有關您遊戲的建議

#### 書籍描述

Roblox 是一個獨特的娛樂平台,既可以玩遊戲也可以創建遊戲。擁有超過 2 億的每月活躍用戶,Roblox 使新手和經驗豐富的開發者能夠創建成功的遊戲,通常稱為體驗,這些遊戲可以在全球免費遊玩。

《輕鬆編寫 Roblox 遊戲(第二版)》建立了您在 Roblox 中構建兩個端到端遊戲所需概念的堅實基礎,並按複雜度逐步提升。

在第一個遊戲中,您將為障礙賽遊戲(obby)創建障礙和陷阱,並克服它們以贏得比賽,與其他玩家一起獲得獎勵。在下一個遊戲中,您將管理玩家虛擬形象、他們的武器、戰場,並為玩家添加編程邏輯,以便他們找到武器並進行戰鬥,最後一名存活的玩家將獲得獎勵。

最後,您將深入了解遊戲製作的後勤,專注於通過實施令人印象深刻的機制、貨幣化和行銷實踐來優化遊戲性能。我們還將討論元宇宙如何改變用戶體驗的動態,以及未來對 Roblox 遊戲開發者的影響。

讓我們通過遊戲創造和分享體驗吧!

#### 您將學到什麼

- 了解如何使用 Roblox Studio 和其他免費資源
- 學習如何在 Luau 中編碼:基礎知識、遊戲系統、物理操作等
- 測試、評估和重新設計,以創建無錯誤且引人入勝的遊戲
- 使用 Roblox 編程和獎勵來製作您的第一個遊戲
- 從大廳移動到戰場,建立虛擬形象並創建武器進行戰鬥
- 精通三個 M:機制、貨幣化、行銷
- 學習 50 種在 Roblox 上可以做的酷事

#### 本書適合誰

開始在 Roblox 平台上構建您的第一個遊戲。本書適合任何有興趣學習 Luau 編程和 Roblox Studio 基礎知識的人,並需要指導來構建和分享遊戲。如果您已經熟悉 Roblox,並尋找高效開發的提示、技巧和最佳的 Roblox 和 Luau 實踐,您會發現本書非常有幫助。

本書不需要任何遊戲開發的先前知識。

作者簡介

Zander Brumbaugh is an independent programmer, project manager, and game designer. The games he has made or contributed to have been played more than 300 million times. He has created popular games including Anime Lifting Simulator, My Salon, Munching Masters, Power Simulator amongst others. Zander currently attends the University of Washington and is part of the Paul G. Allen School of Computer Science and Engineering. At the time of writing, Zander is 19 years old.

作者簡介(中文翻譯)

Zander Brumbaugh 是一位獨立程式設計師、專案經理和遊戲設計師。他所製作或參與的遊戲已經被玩過超過 3 億次。他創造了多款受歡迎的遊戲,包括 Anime Lifting Simulator、My Salon、Munching Masters 和 Power Simulator 等等。Zander 目前就讀於華盛頓大學,並且是保羅·G·艾倫計算機科學與工程學院的一部分。在撰寫本文時,Zander 19 歲。

目錄大綱

  1. Introducing Roblox Development
  2. Knowing Your Work Environment
  3. Introduction to Luau
  4. Roblox Programming Scenarios
  5. Creating an Obby
  6. Creating a Battle Royale Game
  7. The Three Ms
  8. 50 Cool Things to Do on Roblox

目錄大綱(中文翻譯)


  1. Introducing Roblox Development

  2. Knowing Your Work Environment

  3. Introduction to Luau

  4. Roblox Programming Scenarios

  5. Creating an Obby

  6. Creating a Battle Royale Game

  7. The Three Ms

  8. 50 Cool Things to Do on Roblox