Coding Roblox Games Made Easy : The ultimate guide to creating games with Roblox Studio and Luau programming, 2/e (Paperback)
Brumbaugh, Zander
- 出版商: Packt Publishing
- 出版日期: 2022-06-06
- 售價: $1,340
- 貴賓價: 9.5 折 $1,273
- 語言: 英文
- 頁數: 302
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1803234679
- ISBN-13: 9781803234670
海外代購書籍(需單獨結帳)
相關主題
商品描述
Key Features
- Begin coding in Luau: build player avatars, battlefields, game physics, countdown timers and more
- Learn tips, tricks, best practices, and advanced Roblox coding techniques to create 3D games
- Join the book club to discuss queries, provide solutions, and ask Zander for advice on your games
Book Description
Roblox is a huge entertainment platform like no other for both playing and creating games. With over 200 million monthly active users, Roblox has enabled new and experienced developers to create successful games, often called experiences, that can be played globally at no cost.
Coding Roblox Games Made Easy, 2nd Edition, builds a solid foundation of the concepts you need to embark on the journey of building two end-to-end games in Roblox in increasing order of complexity.
For the first game, you will create obstacles and traps for an obstacle course game (obby) and overcome them to win the game alongside other players and earn rewards. In the next game, you will manage player avatars, their weapons, a battlefield and add programming logic for the players to find their weapons and fight, with a reward for the last player standing.
Finally, you'll delve into the logistics of game production, focusing on optimizing your games' performance by implementing impressive mechanics, monetization, and marketing practices. We will also discuss how the Metaverse is set to change the dynamics of user experience and what the future holds for Roblox game developers.
Let's create and share experiences through play!
What you will learn
- Understand how to use Roblox Studio and other free resources
- Learn how to code in Luau: basics, game systems, physics manipulation, etc.
- Test, evaluate, and redesign to create bug-free and engaging games
- Use Roblox programming and rewards to make your first game
- Move from a lobby to a battleground, build avatars and create weapons with which to fight
- Master the three Ms: Mechanics, Monetization, Marketing
- Learn 50 cool things to do on Roblox
Who this book is for
Get started with building your first game on the Roblox platform. This book is for anyone interested in learning the fundamentals of Luau programming and Roblox Studio and needs direction to build and share games. If you're already familiar with Roblox and are looking for tips, tricks, and the best Roblox and Luau practices for efficient development, you'll find this book helpful.
The book requires no prior knowledge of game development.
商品描述(中文翻譯)
主要特點
- 開始使用Luau進行編碼:建立玩家角色、戰場、遊戲物理、倒數計時器等
- 學習技巧、訣竅、最佳實踐和高級Roblox編碼技巧,創建3D遊戲
- 加入書籍俱樂部,討論問題,提供解決方案,並向Zander尋求遊戲建議
書籍描述
Roblox是一個獨特的巨大娛樂平台,既可以玩遊戲,也可以創建遊戲。憑藉每月超過2億活躍用戶,Roblox使新手和有經驗的開發人員能夠創建成功的遊戲(通常稱為體驗),並且可以在全球範圍內免費遊玩。
《簡單創建Roblox遊戲,第2版》在Roblox中建立兩個端到端遊戲的過程中,為您打下堅實的基礎,並按照複雜度遞增的順序進行。
在第一個遊戲中,您將為障礙賽遊戲(obby)創建障礙和陷阱,並克服它們與其他玩家一起贏得遊戲並獲得獎勵。在下一個遊戲中,您將管理玩家角色、武器、戰場,並為玩家添加編程邏輯,以找到武器並進行戰鬥,最後存活的玩家將獲得獎勵。
最後,您將深入探討遊戲製作的物流問題,重點是通過實施令人印象深刻的機制、盈利和營銷實踐來優化遊戲性能。我們還將討論元宇宙如何改變用戶體驗的動態以及Roblox遊戲開發人員的未來。
讓我們通過遊戲創建和分享體驗!
您將學到什麼
- 了解如何使用Roblox Studio和其他免費資源
- 學習Luau編程:基礎知識、遊戲系統、物理操作等
- 測試、評估和重新設計,創建無錯誤且引人入勝的遊戲
- 使用Roblox編程和獎勵來製作您的第一個遊戲
- 從大廳轉移到戰場,建立角色並創建武器進行戰鬥
- 掌握三個M:機制、盈利、營銷
- 學習在Roblox上的50個酷炫事物
適合閱讀對象
開始在Roblox平台上建立您的第一個遊戲。本書適合任何有興趣學習Luau編程和Roblox Studio基礎知識並需要指導來建立和分享遊戲的人。如果您已經熟悉Roblox並正在尋找高效開發的技巧、訣竅和最佳Roblox和Luau實踐,本書將對您有所幫助。
本書不需要任何遊戲開發的先備知識。
作者簡介
Zander Brumbaugh is an independent programmer, project manager, and game designer. The games he has made or contributed to have been played more than 300 million times. He has created popular games including Anime Lifting Simulator, My Salon, Munching Masters, Power Simulator amongst others. Zander currently attends the University of Washington and is part of the Paul G. Allen School of Computer Science and Engineering. At the time of writing, Zander is 19 years old.
作者簡介(中文翻譯)
Zander Brumbaugh是一位獨立的程式設計師、專案經理和遊戲設計師。他所製作或參與的遊戲已經被玩家們玩了超過3億次。他創作了一些受歡迎的遊戲,包括《動漫舉重模擬器》、《我的沙龍》、《大快朵頤大師》、《力量模擬器》等等。Zander目前就讀於華盛頓大學,並且是保羅·G·艾倫計算機科學與工程學院的一員。在撰寫本文時,Zander年僅19歲。
目錄大綱
- Introducing Roblox Development
- Knowing Your Work Environment
- Introduction to Luau
- Roblox Programming Scenarios
- Creating an Obby
- Creating a Battle Royale Game
- The Three Ms
- 50 Cool Things to Do on Roblox
目錄大綱(中文翻譯)
- 介紹 Roblox 開發
- 瞭解你的工作環境
- Luau 入門
- Roblox 程式設計場景
- 創建 Obby 遊戲
- 創建一個戰鬥皇家遊戲
- 三個 M
- 在 Roblox 上做的 50 個酷事情