iOS 15 Programming for Beginners - Sixth Edition: Kickstart your mobile app development journey by building iOS apps with Swift 5.5 and Xcode 13 (Paperback) (iOS 15 初學者程式設計 - 第六版:透過 Swift 5.5 和 Xcode 13 開啟你的行動應用程式開發之旅)

Sahar, Ahmad, Clayton, Craig

買這商品的人也買了...

相關主題

商品描述

Key Features

  • Explore the latest features of Xcode 13 and the Swift 5.5 programming language in this updated sixth edition
  • Start your iOS programming career and have fun building your own iOS apps
  • Discover the new features of iOS 15 such as Mac Catalyst, SwiftUI, Swift Concurrency, and SharePlay

Book Description

With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store.

Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps. You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more.

By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.

What you will learn

  • Get to grips with the fundamentals of Xcode 13 and Swift 5.5, the building blocks of iOS development
  • Understand how to prototype an app using storyboards
  • Discover the Model-View-Controller design pattern and how to implement the desired functionality within an app
  • Implement the latest iOS features such as Swift Concurrency and SharePlay
  • Convert an existing iPad app into a Mac app with Mac Catalyst
  • Design, deploy, and test your iOS applications with design patterns and best practices

Who this book is for

This book is for anyone who has programming experience but is new to Swift and iOS app development. Basics knowledge of programming, including loops, boolean, and so on, is necessary.

商品描述(中文翻譯)

主要特點


  • 探索 Xcode 13 和 Swift 5.5 程式語言的最新功能,這是第六版的更新

  • 開始你的 iOS 程式設計生涯,並樂在其中建立自己的 iOS 應用程式

  • 發現 iOS 15 的新功能,例如 Mac Catalyst、SwiftUI、Swift Concurrency 和 SharePlay

書籍描述

App Store 上有近 200 萬個應用程式,iOS 行動應用程式仍然非常受歡迎。任何人都可以通過在 App Store 上發布他們的應用程式,接觸到全球數百萬的客戶。《iOS 15 程式設計入門》是一本針對 iOS 新手的全面介紹。它涵蓋了學習 Swift 語言、編寫自己的應用程式以及在 App Store 上發布的整個過程。

這本易於跟隨的指南配有實踐教程、項目和自我評估問題,將幫助您熟悉 Swift 語言,以建立您的應用程式並引入令人興奮的新技術,這些技術可以融入您的應用程式中。您將學習如何發布 iOS 應用程式,並使用 Mac Catalyst、SharePlay、SwiftUI、Swift Concurrency 等功能。

通過閱讀本 iOS 開發書籍,您將具備撰寫和發布有趣應用程式的知識和技能,更重要的是,您將能夠使用線上資源來增強您的應用程式開發之旅。

你將學到什麼


  • 熟悉 Xcode 13 和 Swift 5.5 的基礎知識,這是 iOS 開發的基石

  • 了解如何使用故事板來製作應用程式的原型

  • 瞭解 Model-View-Controller 設計模式以及如何在應用程式中實現所需的功能

  • 實現最新的 iOS 功能,例如 Swift Concurrency 和 SharePlay

  • 將現有的 iPad 應用程式轉換為 Mac 應用程式,使用 Mac Catalyst

  • 使用設計模式和最佳實踐來設計、部署和測試您的 iOS 應用程式

適合閱讀對象

本書適合有程式設計經驗但對 Swift 和 iOS 應用程式開發尚不熟悉的讀者。需要基本的程式設計知識,包括迴圈、布林等等。

作者簡介

Ahmad Sahar is a trainer, presenter, and consultant at Tomafuwi Productions, specializing in conducting training courses for macOS and iOS, macOS Support Essentials certification courses, and iOS Development courses. He is a member of the DevCon iOS and MyCocoaHeads online communities in Malaysia, and has conducted presentations and talks for both groups. In his spare time, he likes building and programming LEGO Mindstorms robots. Craig Clayton is a self-taught senior iOS engineer at Fan Reach, specializing in building mobile experiences for NBA, NHL, CHL, and NFL teams. He also volunteered as the organizer of the Suncoast iOS meetup group in the Tampa/St. Petersburg area for 3 years, preparing presentations and hands on talks for this group and other groups in the community. He is launching a new site called Design To SwiftUI online, which specializes in teaching developers and designers how to build iOS apps from design to SwiftUI video courses.

作者簡介(中文翻譯)

Ahmad Sahar是Tomafuwi Productions的培訓師、演講者和顧問,專門進行macOS和iOS的培訓課程、macOS Support Essentials認證課程和iOS開發課程。他是馬來西亞DevCon iOS和MyCocoaHeads線上社群的成員,並為這兩個社群進行演講和講座。在閒暇時間,他喜歡組裝和編程LEGO Mindstorms機器人。Craig Clayton是Fan Reach的自學高級iOS工程師,專門為NBA、NHL、CHL和NFL球隊建立移動體驗。他還自願擔任Tampa/St. Petersburg地區Suncoast iOS meetup group的組織者,為該組織和社區中的其他組織準備演講和實踐講座。他正在推出一個名為Design To SwiftUI online的新網站,專門教授開發人員和設計師如何從設計到SwiftUI的視頻課程中建立iOS應用程式。

目錄大綱

Table of Contents

  1. Getting Familiar with Xcode
  2. Simple Values and Types
  3. Conditionals and Optionals
  4. Range Operators and Loops
  5. Collection Types
  6. Functions and Closures
  7. Classes, Structures, and Enumerations
  8. Protocols, Extensions, and Error Handling
  9. Setting Up the User Interface
  10. Building Your User Interface
  11. Finishing Up Your User Interface
  12. Modifying and Configuring Cells
  13. Getting Started with MVC and Collection Views
  14. Getting Data into Collection Views
  15. Getting Started with Table Views
  16. Getting Started with MapKit
  17. Getting Started with JSON Files
  18. Displaying Data in a Static Table View
  19. Getting Started with Custom UIControls
  20. Getting Started with Cameras and Photo Libraries
  21. Understanding Core Data
  22. Getting Started with Mac Catalyst
  23. Getting Started with SwiftUI
  24. Getting Started with Swift Concurrency
  25. Getting Started with SharePlay
  26. Testing and Submitting Your App to the App Store

目錄大綱(中文翻譯)

目錄


  1. 熟悉 Xcode

  2. 簡單的值和類型

  3. 條件和選擇性

  4. 範圍運算符和循環

  5. 集合類型

  6. 函數和閉包

  7. 類、結構和枚舉

  8. 協議、擴展和錯誤處理

  9. 設置用戶界面

  10. 構建用戶界面

  11. 完成用戶界面

  12. 修改和配置單元格

  13. 開始使用 MVC 和集合視圖

  14. 將數據放入集合視圖

  15. 開始使用表格視圖

  16. 開始使用 MapKit

  17. 開始使用 JSON 文件

  18. 在靜態表格視圖中顯示數據

  19. 開始使用自定義 UI 控件

  20. 開始使用相機和照片庫

  21. 了解核心數據

  22. 開始使用 Mac Catalyst

  23. 開始使用 SwiftUI

  24. 開始使用 Swift Concurrency

  25. 開始使用 SharePlay

  26. 測試並提交應用程式到 App Store