Hands-On Game Development without Coding: Create 2D and 3D games with Visual Scripting in Unity
暫譯: 無需編碼的實作遊戲開發:使用 Unity 的視覺腳本創建 2D 和 3D 遊戲
Lucas Bertolini
- 出版商: Packt Publishing
- 出版日期: 2018-11-30
- 售價: $1,660
- 貴賓價: 9.5 折 $1,577
- 語言: 英文
- 頁數: 430
- 裝訂: Paperback
- ISBN: 1789538335
- ISBN-13: 9781789538335
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相關分類:
遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
相關主題
商品描述
Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun!
Key Features
- Build your first ever video game using Unity 2D/3D Game kit
- Learn how to create game levels, adding props, giving behaviours to objects and working on gameplay
- Step by step instructions on creating your own AI enemy and interacting with it
Book Description
Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made.
After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to speed up your level design deliveries, test your game design ideas, work on your proofs of concept, or even doing it just for fun.
The best thing about Hands-On Game Development without Coding is that you don't need any previous knowledge to read and understand the process of creating a videogame. It is our main focus to provide you with the opportunity to create a videogame as easy and fast as possible.
Once you go through the book, you will be able to create player input interaction, levels, object behaviours, enemy AI, creating your own UI and finally giving life to your game by building it.
It's Alive!
What you will learn
- Understanding the Interface and kit flow.
- Comprehend the virtual space and its rules.
- Learning the behaviours and roles each component must have in order to make a videogame.
- Learn about videogame development
- Creating a videogame without the need of learning any programming language
- Create your own gameplay HUD to display player and Enemy information
Who this book is for
This book is for anyone who is interested in becoming a game developer but do not posses any coding experience or programming skills. All you need is a computer and basic software interface knowledge.
Table of Contents
- Game Design - Introduction
- User Interface - Layouts and Shortcuts
- Basic Concepts - Variables and Components
- Getting Started - Object Placement
- Object Behaviours - Adding logic to objects
- Player Character - Components and Behaviors
- Interactable Objects - Enhancing Interaction
- Playing with Visual and Sound Effects
- Enemy Logic - Basic AI
- Enemy Components and Behaviors
- A Bigger Challenge - The Boss
- UI Interaction - Menu and Button Feedback
- Gameplay HUD - Player UI and Dialog Box
- Project End - Platform Selection and Building
商品描述(中文翻譯)
開發您自己的遊戲,使用 Unity 2D/3D 遊戲工具包,並將其用於您的演示、兒童教育、關卡設計、遊戲設計、概念驗證,甚至只是為了娛樂!
主要特點
- 使用 Unity 2D/3D 遊戲工具包構建您第一個視頻遊戲
- 學習如何創建遊戲關卡、添加道具、為物件賦予行為並進行遊戲玩法設計
- 逐步指導您創建自己的 AI 敵人並與之互動
書籍描述
《無需編碼的實作遊戲開發》是市場上第一本視覺腳本書。它專為對遊戲製作感到好奇的非程式設計讀者量身打造。
閱讀本書後,您將能夠開發自己的 2D 和 3D 視頻遊戲,並將其用於您的演示,加快關卡設計交付,測試您的遊戲設計想法,進行概念驗證,或僅僅是為了娛樂。
《無需編碼的實作遊戲開發》最棒的地方在於,您不需要任何先前的知識即可閱讀和理解創建視頻遊戲的過程。我們的主要重點是為您提供機會,以盡可能簡單和快速的方式創建視頻遊戲。
一旦您完成本書,您將能夠創建玩家輸入互動、關卡、物件行為、敵人 AI,創建自己的 UI,並最終通過構建遊戲來賦予其生命。
它活了!
您將學到的內容
- 理解介面和工具包流程
- 理解虛擬空間及其規則
- 學習每個組件在製作視頻遊戲時必須具備的行為和角色
- 學習視頻遊戲開發
- 無需學習任何程式語言即可創建視頻遊戲
- 創建自己的遊戲 HUD 以顯示玩家和敵人信息
本書適合誰
本書適合任何有興趣成為遊戲開發者但沒有編碼經驗或程式設計技能的人。您只需要一台電腦和基本的軟體介面知識。
目錄
1. 遊戲設計 - 介紹
2. 使用者介面 - 佈局和快捷鍵
3. 基本概念 - 變數和組件
4. 開始 - 物件放置
5. 物件行為 - 為物件添加邏輯
6. 玩家角色 - 組件和行為
7. 可互動物件 - 增強互動
8. 玩弄視覺和音效
9. 敵人邏輯 - 基本 AI
10. 敵人組件和行為
11. 更大的挑戰 - Boss
12. UI 互動 - 菜單和按鈕反饋
13. 遊戲 HUD - 玩家 UI 和對話框
14. 專案結束 - 平台選擇和構建