Learning AWS Lumberyard Game Development
暫譯: 學習 AWS Lumberyard 遊戲開發
Dr. Edward Lavieri
- 出版商: Packt Publishing
- 出版日期: 2016-10-28
- 售價: $1,840
- 貴賓價: 9.5 折 $1,748
- 語言: 英文
- 頁數: 268
- 裝訂: Paperback
- ISBN: 1786460866
- ISBN-13: 9781786460868
-
相關分類:
Amazon Web Services
海外代購書籍(需單獨結帳)
商品描述
Key Features
- Build a multiplayer 3D game from scratch using the features of Amazon's Lumberyard
- Explore the world of Lumberyard along with Twitch and various key Amazon Web Services to build a game
- This step-by-step practical guide will teach you how to build cross-platform games using Lumberyard
Book Description
Amazon’s Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient.
This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we’ll guide you through the creation of an immersive game world with characters. You’ll add animations and audio to bring the game to life. We’ll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end.
By the end of the book, you will be efficient in building cross-platform games using Lumberyard.
What you will learn
- Explore Lumberyard’s graphical user interface
- Create stunning game worlds
- Use Geppetto editor to create 3D characters
- Create and animate game characters using Lumberyard’s toolset
- Create impressive gameplay to add multiplayer functionality to your game
- Debug and play your 3D game
- Add multiplayer functionality to your game using Amazon GameLift
- Integrate with Amazon cloud services to support cloud computing and storage
- Engage your users during gameplay with Twitch
About the Author
Dr. Edward Lavieri is a veteran game designer and developer with a strong academic background. He earned a doctorate in computer science from Colorado Technical University and three Master of Science degrees in Management Information Systems (Bowie State University), Education – Instructional Design (Capella University), and Operations Management (University of Arkansas), demonstrating his passion for academic pursuits. He has developed and taught computer-related courses since 2002. Edward retired from the U.S. Navy after 25 years as an Intelligence Specialist and Command Master Chief.
Edward has authored Adaptive Learning for Educational Game Design, Getting Started with Unity 5, LiveCode Mobile Development Hotshot, LiveCode Mobile Development Cookbook, Software Consulting: A Revolutionary Approach, and was the technical editor of the Excel Formulas and Functions for Dummies book. He has also authored numerous computer science and information systems college courses.
Table of Contents
- Welcome to the Lumberyard
- Planning Your Game in the Lumberyard
- Constructing an Immersive 3D Game World
- Creating 3D Characters
- Animating Your Characters
- Creating Gameplay
- Creating Multiplayer Gameplay
- Bringing Your Game to Life with Audio and Sound Effects
- Employing Cloud Computing and Storage
- Engaging With Users Using Twitch
- Providing Your Game to the World
- Stretching Your Lumberyard Wings
商品描述(中文翻譯)
**主要特點**
- 從零開始使用 Amazon 的 Lumberyard 建立一個多人 3D 遊戲
- 探索 Lumberyard 的世界,結合 Twitch 和各種關鍵的 Amazon Web Services 來建立遊戲
- 這本逐步實用指南將教你如何使用 Lumberyard 建立跨平台遊戲
**書籍描述**
Amazon 的 Lumberyard 是一個 3D 跨平台遊戲開發引擎,用於構建高品質的 AAA 遊戲。它使得創建多人遊戲以及添加真實角色、驚人的地形和特效的過程變得更快、更高效。
本書將展示如何使用 Lumberyard 創建一個結合雲計算、存儲和 Twitch 整合以提高用戶參與度的多人 3D 遊戲。我們將從 Lumberyard 的介紹開始,並提供其功能和整合選項的概述。一旦遊戲引擎安裝完成,我們將指導你創建一個沉浸式的遊戲世界和角色。你將添加動畫和音效,使遊戲生動起來。我們將探索外部互動,以支持即時的多人遊戲、數據存儲、用戶參與和後端。
在本書結束時,你將能夠高效地使用 Lumberyard 建立跨平台遊戲。
**你將學到什麼**
- 探索 Lumberyard 的圖形用戶界面
- 創建驚人的遊戲世界
- 使用 Geppetto 編輯器創建 3D 角色
- 使用 Lumberyard 的工具集創建和動畫化遊戲角色
- 創建令人印象深刻的遊戲玩法,為你的遊戲添加多人功能
- 調試並遊玩你的 3D 遊戲
- 使用 Amazon GameLift 為你的遊戲添加多人功能
- 與 Amazon 雲服務整合以支持雲計算和存儲
- 在遊玩過程中使用 Twitch 吸引你的用戶
**關於作者**
**Dr. Edward Lavieri** 是一位資深的遊戲設計師和開發者,擁有堅實的學術背景。他在科羅拉多技術大學獲得計算機科學博士學位,並在博威州立大學獲得管理資訊系統碩士學位,在卡佩拉大學獲得教育 - 教學設計碩士學位,以及在阿肯色大學獲得運營管理碩士學位,展現了他對學術追求的熱情。自 2002 年以來,他一直在開發和教授與計算機相關的課程。Edward 在美國海軍服役 25 年後退役,擔任情報專家和指揮主官。
Edward 著有《適應性學習與教育遊戲設計》、《Unity 5 入門》、《LiveCode 移動開發高手》、《LiveCode 移動開發食譜》、《軟體諮詢:一種革命性的方法》,並擔任《Excel 公式與函數入門》一書的技術編輯。他還撰寫了多門計算機科學和資訊系統的學院課程。
**目錄**
1. 歡迎來到 Lumberyard
2. 在 Lumberyard 中規劃你的遊戲
3. 構建沉浸式 3D 遊戲世界
4. 創建 3D 角色
5. 動畫化你的角色
6. 創建遊戲玩法
7. 創建多人遊戲玩法
8. 使用音效和聲音效果使你的遊戲生動起來
9. 使用雲計算和存儲
10. 使用 Twitch 與用戶互動
11. 將你的遊戲提供給全世界
12. 展翅高飛,發揮 Lumberyard 的潛力