Unity UI Cookbook (Paperback)
暫譯: Unity UI 食譜 (平裝本)
Francesco Sapio
- 出版商: Packt Publishing
- 出版日期: 2015-12-24
- 定價: $1,600
- 售價: 8.0 折 $1,280
- 語言: 英文
- 頁數: 284
- 裝訂: Paperback
- ISBN: 1785885820
- ISBN-13: 9781785885822
-
相關分類:
遊戲引擎 Game-engine、使用者介面 UI
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相關主題
商品描述
Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive
About This Book
- Design and develop interactive and professional user interfaces (UIs) for games in Unity
- Discover how to implement and deal with various in-game UI elements that will impress your players
- This practical recipe guide will help you to efficiently create powerful and remarkable UIs using C# code
Who This Book Is For
If you are a game developer with some experience in Unity and C# and want to create the best interactive experience fast and intuitively, then this book is for you. If you are an intermediate game developer or an expert, these recipes will help you bring out the power of the new UI Unity system.
What You Will Learn
- Implement different kinds of counters and healthbars
- Deal with timers and find out how to format them
- Animate and vivify UI elements
- Handle runtime customizations
- Add complex Head-up displays (HUDs)
- Design and implement 3D UIs
- Integrate minimaps in the UI
In Detail
With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# scripts, it's possible to realize the potential of this system and bring an impressive UI to games.
This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we'll take you all the way through to creating complex interfaces by including animations and dynamics elements.
Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD scripting. Finally, you will discover how to implement complex minimaps in the interface.
商品描述(中文翻譯)
超過 60 個食譜,幫助您創建專業且精緻的使用者介面,讓您的遊戲更具沉浸感
本書簡介
- 在 Unity 中設計和開發互動且專業的遊戲使用者介面 (UIs)
- 了解如何實現和處理各種遊戲內的 UI 元素,讓您的玩家印象深刻
- 這本實用的食譜指南將幫助您使用 C# 代碼高效地創建強大且引人注目的 UI
本書適合誰閱讀
如果您是一位在 Unity 和 C# 方面有一定經驗的遊戲開發者,並希望快速且直觀地創造最佳的互動體驗,那麼這本書就是為您而寫。如果您是中級遊戲開發者或專家,這些食譜將幫助您發揮新 UI Unity 系統的潛力。
您將學到什麼
- 實現不同類型的計數器和生命值條
- 處理計時器並了解如何格式化它們
- 為 UI 元素添加動畫和生動效果
- 處理運行時自定義
- 添加複雜的抬頭顯示 (HUD)
- 設計和實現 3D 使用者介面
- 在 UI 中整合小地圖
詳細內容
隨著對遊戲開發的興趣日益增加,設計和實現一個能反映遊戲設定並向玩家顯示正確資訊的 UI 變得至關重要。Unity 系統用於創建複雜且美觀的使用者介面,以賦予遊戲專業的外觀和感覺。儘管新的 Unity UI 系統功能強大且相當易於使用,但通過將其與 C# 腳本整合,可以實現該系統的潛力,並為遊戲帶來令人印象深刻的 UI。
如果您計劃使用 Unity 開發遊戲,這本指南是一個無價的食譜集合。從 UI 元件的基本概念開始,我們將帶您一路走到創建複雜介面的過程中,包括動畫和動態元素。
這些食譜基於現實世界的問題,將首先向您展示如何製作常見的 UI 元素,如計數器和生命值條。接著,您將學習如何使用計時器管理時間,並了解如何格式化它們。然後,您將進一步裝飾和動畫化 UI 元素,使其生動並賦予專業的觸感。此外,您將被引導進入 3D UI 的世界以及 HUD 腳本編寫。最後,您將發現如何在介面中實現複雜的小地圖。