Learning Android Game Development
暫譯: 學習 Android 遊戲開發
Nikhil Malankar
- 出版商: Packt Publishing
- 出版日期: 2017-05-30
- 售價: $1,670
- 貴賓價: 9.5 折 $1,587
- 語言: 英文
- 頁數: 238
- 裝訂: Paperback
- ISBN: 1785880950
- ISBN-13: 9781785880957
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相關分類:
Android
海外代購書籍(需單獨結帳)
商品描述
Key Features
- Leverage the latest features of Android N to create real-world 2D games
- Architect a 2D game from scratch and level up your Android game development skill
- Transition from developing simple 2D games to 3D games using basic Java code
Book Description
In this book, we'll start with installing Android studio and its components, and setting it up ready for Android N. We teach you how to take inputs from users, create images and interact with them, and work with sprites to create animations. You'll then explore the various collision detection methods and use sprites to create an explosion. Moving on, you'll go through the process of UI creation and see how to create buttons as well as display the score and other parameters on screen.
By the end of the book, you will have a working example and an understanding of a 2D platform game like Super Mario and know how to convert your 2D games to 3D games.
What you will learn
- Understand the nuts and bolts of developing highly interactive and interesting games for Android N
- Link the interface to the code used in games through simple methods
- Interact with the images on the screen and also learn to animate them
- Set and save the game state and save high scores, hit points, and so on for your games
- Get a grasp of various collision techniques and implement the bounding box technique
- Convert your 2D games to 3D games using Android N
- Get an understanding of the process of UI creation using Android Studio
About the Author
Nikhil Malankar started his journey into game development in
商品描述(中文翻譯)
關鍵特點
- 利用 Android N 的最新功能來創建現實世界的 2D 遊戲
- 從零開始架構一個 2D 遊戲,提升你的 Android 遊戲開發技能
- 從開發簡單的 2D 遊戲過渡到使用基本的 Java 代碼開發 3D 遊戲
書籍描述
在本書中,我們將從安裝 Android Studio 及其組件開始,並為 Android N 設置好環境。我們教你如何從用戶那裡獲取輸入,創建圖像並與之互動,並使用精靈來創建動畫。接著,你將探索各種碰撞檢測方法,並使用精靈來創建爆炸效果。然後,你將了解 UI 創建的過程,學習如何創建按鈕以及在螢幕上顯示分數和其他參數。
到書籍結束時,你將擁有一個可運行的範例,並理解像 Super Mario 這樣的 2D 平台遊戲,並知道如何將你的 2D 遊戲轉換為 3D 遊戲。
你將學到的內容
- 理解為 Android N 開發高度互動和有趣的遊戲的基本原理
- 通過簡單的方法將介面與遊戲中的代碼連結
- 與螢幕上的圖像互動,並學習如何為它們添加動畫
- 設置並保存遊戲狀態,保存高分、生命值等遊戲數據
- 掌握各種碰撞技術並實現邊界框技術
- 使用 Android N 將你的 2D 遊戲轉換為 3D 遊戲
- 理解使用 Android Studio 創建 UI 的過程
關於作者
**Nikhil Malankar** 開始了他的遊戲開發之旅