Blueprints Visual Scripting for Unreal Engine (Paperback)
Brenden Sewell
- 出版商: Packt Publishing
- 出版日期: 2015-07-31
- 定價: $1,030
- 售價: 5.0 折 $515
- 語言: 英文
- 頁數: 188
- 裝訂: Paperback
- ISBN: 1785286013
- ISBN-13: 9781785286018
-
相關分類:
Unreal
-
其他版本:
Blueprints Visual Scripting for Unreal Engine 5: Unleash the true power of Blueprints to create impressive games and applications in UE5, 3/e (Paperback)
買這商品的人也買了...
-
$420$332 -
$560$437 -
$480$379 -
$580$493 -
$450$356 -
$480$379 -
$520$411 -
$1,970$1,872 -
$450$356 -
$400$340 -
$1,840$1,748 -
$680$537 -
$620$484 -
$540$427 -
$690$538 -
$450$356 -
$690$538 -
$380$323 -
$350$298 -
$520$468 -
$420$328 -
$380$300 -
$650$507 -
$560$437 -
$450$356
相關主題
商品描述
Build professional 3D games with Unreal Engine 4's Visual Scripting system
About This Book
- Take your game designs from inspiration to a fully playable game that you can share with the world, without writing a single line of code.
- Learn to use visual scripting to develop gameplay mechanics, UI, visual effects, artificial intelligence, and more.
- Build a first person shooter from scratch with step-by-step tutorials.
Who This Book Is For
Whether you are an experienced game designer or artist looking to test your latest idea, or a complete novice looking to build their first video game, this is a great place to start learning how to build complex game mechanics quickly and easily without writing any text code. No programming experience required!
What You Will Learn
- Prototype and iterate new game mechanics rapidly
- Customize the player's abilities and controls
- Build user interface elements, including health bars and objective counters
- Set up interactions between player actions and game objects in the world
- Create complex enemy AI that can sense the world around it and attack the player
- Design menus that will allow your players to load, pause, and quit the game
- Deploy your game to multiple platforms and share it with the world
In Detail
Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior. Focusing on universally applicable skills, the expertise you will develop in utilizing Blueprints can translate to other types of genres.
By the time you finish the book, you will have a fully functional First Person Shooter game and the skills necessary to expand on the game to develop an entertaining, memorable experience for your players.
From making customizations to player movement to creating new AI and game mechanics from scratch, you will discover everything you need to know to get started with game development using Blueprints and Unreal Engine 4.
商品描述(中文翻譯)
使用Unreal Engine 4的視覺腳本系統建立專業的3D遊戲
關於本書
- 將您的遊戲設計從靈感轉化為完全可玩的遊戲,而無需編寫任何一行程式碼。
- 學習使用視覺腳本開發遊戲機制、使用者介面、視覺效果、人工智慧等。
- 透過逐步教學,從頭開始建立一個第一人稱射擊遊戲。
本書適合對遊戲設計或藝術有經驗的人,想要測試最新想法的人,或是完全新手想要建立自己的第一個視頻遊戲的人。這是一個學習如何快速且輕鬆地建立複雜遊戲機制的絕佳起點,無需任何編程經驗!
您將學到什麼
- 快速原型和迭代新的遊戲機制
- 自定義玩家的能力和控制方式
- 建立使用者介面元素,包括生命條和目標計數器
- 在遊戲世界中設置玩家動作和遊戲物件之間的互動
- 創建能感知周圍世界並攻擊玩家的複雜敵人AI
- 設計菜單,讓玩家能夠載入、暫停和退出遊戲
- 將遊戲部署到多個平台並與世界分享
詳細內容
《Blueprints Visual Scripting for Unreal Engine》是一種逐步建立完全功能遊戲的方法,每個章節都會擴展原型,創建越來越複雜和強大的遊戲體驗。您將從創建基本的射擊機制開始,逐漸發展出生成使用者介面元素和智能敵人行為的更複雜系統。專注於普遍適用的技能,您在使用Blueprints方面所獲得的專業知識可以應用於其他類型的遊戲。
通過閱讀本書,您將擁有一個完全功能的第一人稱射擊遊戲,並具備擴展遊戲以為玩家提供娛樂和難忘體驗所需的技能。
從自定義玩家移動到從頭開始創建新的AI和遊戲機制,您將發現使用Blueprints和Unreal Engine 4進行遊戲開發所需的一切知識。