Getting Started with Unity 5
暫譯: Unity 5 入門指南
Dr. Edward Lavieri
- 出版商: Packt Publishing
- 出版日期: 2015-05-30
- 售價: $1,450
- 貴賓價: 9.5 折 $1,378
- 語言: 英文
- 頁數: 195
- 裝訂: Paperback
- ISBN: 1784398314
- ISBN-13: 9781784398316
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相關分類:
遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
相關主題
商品描述
Leverage the power of Unity 5 to create amazing 3D games
About This Book
- Learn to create interactive games with the Unity 5 game engine
- Explore advanced features of Unity 5 to help make your games more appealing and successful
- A step-by-step guide giving you the perfect start to developing games with Unity 5
Who This Book Is For
If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.
In Detail
This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game.
Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well as assets created with third-party 3D modeling tools such as Blender.
Moving on, you will create your very own animation clips from within Unity and learn scripting in Unity. You will master exciting concepts including mini-mapping, the game navigation system, sound effects, shadows, and light effects. By the end of the book, you'll have learned advanced topics such as cross-platform considerations that enable your games to run on every platform.
商品描述(中文翻譯)
利用 Unity 5 的強大功能創建驚人的 3D 遊戲
本書介紹
- 學習使用 Unity 5 遊戲引擎創建互動遊戲
- 探索 Unity 5 的進階功能,幫助您的遊戲更具吸引力和成功
- 逐步指南,為您提供使用 Unity 5 開發遊戲的完美起點
本書適合誰
如果您是一位遊戲開發者,想從零開始學習 Unity 3D 並熟悉其核心功能,那麼這本書適合您。無需具備 Unity 3D 的先前知識。
詳細內容
本書將指導您完成創建 3D 遊戲的整個過程,從下載 Unity 遊戲引擎到發佈您的遊戲。
首先,您將了解 Unity 引擎及其介面,然後逐步創建遊戲環境,學習如何使用內建資產以及使用第三方 3D 建模工具(如 Blender)創建的資產。
接下來,您將在 Unity 中創建自己的動畫片段並學習 Unity 的腳本編寫。您將掌握令人興奮的概念,包括迷你地圖、遊戲導航系統、音效、陰影和光效。到本書結束時,您將學習到進階主題,例如跨平台考量,使您的遊戲能夠在各種平台上運行。