Learning Unreal Engine Android Game Development (Paperback)
暫譯: 學習 Unreal Engine 安卓遊戲開發 (平裝本)

Nitish Misra

  • 出版商: Packt Publishing
  • 出版日期: 2015-06-30
  • 售價: $1,860
  • 貴賓價: 9.5$1,767
  • 語言: 英文
  • 頁數: 259
  • 裝訂: Paperback
  • ISBN: 178439436X
  • ISBN-13: 9781784394363
  • 相關分類: AndroidUnreal
  • 海外代購書籍(需單獨結帳)

買這商品的人也買了...

相關主題

商品描述

Tap into the power of Unreal Engine 4 and create exciting games for the Android platform

About This Book

  • Dive straight into making fully functional Android games with this hands-on guide
  • Learn about the entire Android pipeline, from game creation to game submission
  • Use Unreal Engine 4 to create a first-person puzzle game

Who This Book Is For

If you are a game developer, designer, artist, or a beginner in the gaming industry and want to make Android games with Unreal Engine 4 efficiently, this book is ideal for you.

What You Will Learn

  • Install, build, and compile UE4 and prepare it for Android development
  • Understand the process of creating an Android game and its requirements
  • Import assets into your game and set their properties
  • Familiarize yourself with classes and how to use them
  • Script using Blueprint, an easy-to-use scripting tool
  • Use Matinee to create cinematics, set pieces, and scripted events
  • Package your game for Android devices and port it to the Google Play Store

In Detail

Have you ever wanted to create games that will get users hooked to their phones? Unreal Engine 4, with all its tools and power, will help make your dreams come true! Designed to get you working with Unreal Engine 4 from the very first page, this book will quickly guide you through the basics in the first two chapters. Once you get the hang of things, we will start developing our game―Bloques!

Bloques is a puzzle game with four rooms. Each room will be more challenging than the previous, and as you develop, you will graduate from movement and character control to AI and spawning. Once you've created the game, you will learn how to port and publish your game to the Google Play Store.

In addition to building an Android game from start to finish, you will also discover how to generate revenue, and how to optimize game performance using the tools and functionalities the engine provides. With this book, you will be inspired to come up with your own great ideas for your future game development projects.

商品描述(中文翻譯)

發揮 Unreal Engine 4 的威力,為 Android 平台創造令人興奮的遊戲

本書介紹


  • 透過這本實用指南,直接進入製作完整功能的 Android 遊戲

  • 了解整個 Android 開發流程,從遊戲創建到遊戲提交

  • 使用 Unreal Engine 4 創建一款第一人稱解謎遊戲

本書適合誰閱讀

如果你是遊戲開發者、設計師、藝術家,或是遊戲產業的初學者,並希望有效地使用 Unreal Engine 4 製作 Android 遊戲,那麼這本書非常適合你。

你將學到什麼


  • 安裝、構建和編譯 UE4,並為 Android 開發做好準備

  • 了解創建 Android 遊戲的過程及其要求

  • 將資源導入遊戲並設置其屬性

  • 熟悉類別及其使用方法

  • 使用 Blueprint 進行腳本編寫,這是一個易於使用的腳本工具

  • 使用 Matinee 創建電影場景、設置場景和腳本事件

  • 為 Android 設備打包遊戲並將其移植到 Google Play 商店

詳細內容

你是否曾經想過創造能讓用戶沉迷於手機的遊戲?Unreal Engine 4 擁有所有工具和功能,將幫助你實現夢想!這本書旨在讓你從第一頁開始就能使用 Unreal Engine 4,前兩章將快速引導你了解基礎知識。一旦你掌握了基本概念,我們將開始開發我們的遊戲——Bloques!

Bloques 是一款擁有四個房間的解謎遊戲。每個房間的挑戰將比前一個更具挑戰性,隨著開發的進展,你將從移動和角色控制逐漸升級到 AI 和生成。一旦你創建了遊戲,你將學會如何將遊戲移植並發布到 Google Play 商店。

除了從頭到尾構建一款 Android 遊戲外,你還將發現如何產生收入,以及如何利用引擎提供的工具和功能來優化遊戲性能。透過這本書,你將受到啟發,想出自己未來遊戲開發項目的精彩點子。