Unity for Architectural Visualization
暫譯: Unity 在建築視覺化中的應用
Stefan Boeykens
- 出版商: Packt Publishing
- 出版日期: 2013-08-16
- 售價: $1,660
- 貴賓價: 9.5 折 $1,577
- 語言: 英文
- 頁數: 144
- 裝訂: Paperback
- ISBN: 1783559063
- ISBN-13: 9781783559060
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相關分類:
遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
相關主題
商品描述
For architects the walk-around 3D computer visualization is a fantastic marketing tool. This tutorial shows you how to use Unity to achieve modeling skills through step-by-step examples. You'll find the acquired expertise invaluable.
Overview
- Simple instructions to help you set up an interactive and real-time scene
- Excellent tips on making your presentations attractive by creating interactive designs
- Most important features of computer games covered, to develop compelling, interactive scenes for so-called “serious games”
In Detail
Architects have always relied on drawings, renderings, and sometimes even movies to present their design concepts to clients, contractors, and other stakeholders. The accessibility of current game engines provides new and exciting possibilities to turn any design into an interactive model that anyone can experience at their own pace.
"Unity for Architectural Visualization" explains how you can create compelling, real-time models from your 3D architectural project. Filled with practical tips and in-depth information, this book explains every step in the process, starting from the very basics up to custom scripts that will get you up to the next level.
This book begins with a general overview of the Unity workflow for architectural models. You will start with a simple project that lets you walk around in your design using basic Unity tools and methods. You will then learn how to easily get convincing lightning effects on your scene. You will then set up a basic navigation system in your project, and not only this; you will also cover some tips and tricks to take navigation to the next level. You will quickly learn how to fine-tune the shaders and how to set up materials that are a bit more advanced. Even when you finish Unity for Architectural Visualization, this book will make scripting easier with reusable examples of scripts that can be applied in most projects. After reading this book, you will be comfortable enough to tackle new projects and develop your own.
What you will learn from this book
- Reuse Python logging in C
- Make an IRC bot out of your C application
- Extend an application to have a web server for rest calls
- Use Cython against your C++ code
- Reuse Python ConfigParser in C
- Create Python bindings to native libraries
- Learn about threading and concurrency related to the GIL
- Expand Terminal Multiplexer Tmux with Cython
Approach
A tutorial packed with practical examples and screenshots to help you become an expert in architectural visualization using Unity.
Who this book is written for
This book is written for students and professional architects who know how to model buildings in 3D and have a need to turn their design into an interactive model, even if you have never used Unity before. Experience with visualization and programming will be helpful, but is not required to follow along. You will learn all the basics throughout with the help of step-by-step examples. The majority of the examples work fine in any recent version of the Unity software, on Windows or Mac, but occasionally features of the Pro version are required.
商品描述(中文翻譯)
對於建築師來說,環繞式 3D 電腦視覺化是一個極佳的行銷工具。本教程將指導您如何使用 Unity 通過逐步範例來獲得建模技能。您將發現所獲得的專業知識非常寶貴。
概述
- 簡單的指示幫助您設置互動式和即時場景
- 優秀的提示,通過創建互動設計使您的演示更具吸引力
- 涵蓋電腦遊戲的最重要特徵,以開發引人入勝的互動場景,適用於所謂的「嚴肅遊戲」
詳細內容
建築師一直依賴圖紙、渲染圖,有時甚至是影片,向客戶、承包商和其他利益相關者展示他們的設計概念。當前遊戲引擎的可及性提供了新的激動人心的可能性,將任何設計轉變為互動模型,讓任何人都能以自己的步調體驗。
《Unity 建築視覺化》解釋了如何從您的 3D 建築項目中創建引人入勝的即時模型。本書充滿實用提示和深入資訊,解釋了每個過程的每一步,從最基本的開始,到自定義腳本,讓您提升到下一個層次。
本書首先概述了 Unity 在建築模型中的工作流程。您將從一個簡單的項目開始,讓您使用基本的 Unity 工具和方法在設計中漫遊。接著,您將學習如何輕鬆地為場景獲得令人信服的光影效果。然後,您將在項目中設置基本的導航系統,不僅如此,您還將涵蓋一些技巧和竅門,將導航提升到下一個層次。您將迅速學會如何微調著色器,以及如何設置更為高級的材質。即使您完成了《Unity 建築視覺化》,本書也將通過可重用的腳本範例使編程變得更簡單,這些範例可以應用於大多數項目。閱讀完本書後,您將能夠自信地處理新項目並開發自己的作品。
您將從本書中學到的內容
- 在 C 中重用 Python logging
- 將您的 C 應用程式製作成 IRC 機器人
- 擴展應用程式以擁有用於 REST 調用的網頁伺服器
- 對您的 C++ 代碼使用 Cython
- 在 C 中重用 Python ConfigParser
- 創建 Python 與本地庫的綁定
- 了解與 GIL 相關的執行緒和併發
- 使用 Cython 擴展終端多工器 Tmux
方法
本教程充滿實用範例和截圖,幫助您成為使用 Unity 進行建築視覺化的專家。
本書的讀者對象
本書是為那些知道如何在 3D 中建模建築的學生和專業建築師撰寫的,並且有需要將其設計轉變為互動模型,即使您從未使用過 Unity。擁有視覺化和編程的經驗將會有所幫助,但並不是跟隨的必要條件。您將在逐步範例的幫助下學習所有基礎知識。大多數範例在任何近期版本的 Unity 軟體上都能正常運行,無論是在 Windows 還是 Mac 上,但偶爾需要 Pro 版本的功能。