Getting Started with OUYA
暫譯: OUYA 入門指南

Ruben Hoyos, Robinson Moncada

  • 出版商: Packt Publishing
  • 出版日期: 2014-03-26
  • 售價: $1,360
  • 貴賓價: 9.5$1,292
  • 語言: 英文
  • 頁數: 116
  • 裝訂: Paperback
  • ISBN: 1783551453
  • ISBN-13: 9781783551453
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

A practical guide to developing games for the revolutionary OUYA console

About This Book

  • Learn the basic principles of game development for the OUYA console
  • Get to know the business model, content types, and specifications of the OUYA console
  • Develop your first project for the OUYA console

Who This Book Is For

If you want to explore the development of games for the OUYA console, this is the book for you. From beginners to advanced users, the book allows developers to address various issues related to development projects for the OUYA console.

What You Will Learn

  • Get to know about the origins of the OUYA console and its technical specifications
  • Set up and configure the prerequisites needed to prepare the OUYA development environment.
  • Set up two controllers, data storage, graphical optimization models, and textures
  • Install the OUYA SDK (ODK) and the entire development environment (including the emulator and Unity3D)
  • Configure the controls for your OUYA console
  • Learn more about the business models commonly used on OUYA, and get an introduction to the ways you can monetize your games
  • Get a glimpse into the future of the console, including new periphrals, new interfaces, and new display devices

In Detail

The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra 3 graphics processor. It provides unprecedented levels of performance for an open source console, and is a new open platform for game developers, offering them the freedom to build and publish games on their own.

This book is a practical guide that will help you learn more about the OUYA console. From setting up a developer account to developing your first game, right up to publishing your game on the OUYA marketplace, this book guides you through the whole process of OUYA game development. You will also learn how to configure the OUYA development environment, including the OUYA Development Kit, emulators, and Unity3D. Getting Started with OUYA provides users with the basics of developing games for the console, and also gives them a glimpse into what the future has in store for the platform.

商品描述(中文翻譯)

開發革命性 OUYA 主機遊戲的實用指南

本書介紹

  • 學習 OUYA 主機遊戲開發的基本原則
  • 了解 OUYA 主機的商業模式、內容類型和規格
  • 為 OUYA 主機開發您的第一個專案

本書適合誰

如果您想探索 OUYA 主機的遊戲開發,這本書就是為您而寫。從初學者到進階使用者,本書幫助開發者解決與 OUYA 主機開發專案相關的各種問題。

您將學到什麼

  • 了解 OUYA 主機的起源及其技術規格
  • 設置和配置準備 OUYA 開發環境所需的前置條件
  • 設置兩個控制器、數據存儲、圖形優化模型和紋理
  • 安裝 OUYA SDK (ODK) 和整個開發環境(包括模擬器和 Unity3D)
  • 配置您的 OUYA 主機控制器
  • 深入了解 OUYA 常用的商業模式,並獲得有關如何獲利您的遊戲的介紹
  • 瞥見主機的未來,包括新周邊設備、新介面和新顯示設備

詳細內容

OUYA 主機是一款完全可自定義的開源獨立主機,基於 Android 操作系統,配備強大的 Tegra 3 圖形處理器。它為開源主機提供了前所未有的性能水平,並且是一個新的開放平台,供遊戲開發者自由構建和發布遊戲。

本書是一本實用指南,將幫助您更深入了解 OUYA 主機。從設置開發者帳戶到開發您的第一款遊戲,再到在 OUYA 市場上發布您的遊戲,本書將引導您完成 OUYA 遊戲開發的整個過程。您還將學習如何配置 OUYA 開發環境,包括 OUYA 開發套件、模擬器和 Unity3D。《Getting Started with OUYA》為用戶提供了開發主機遊戲的基礎知識,並讓他們瞥見該平台未來的發展。

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