Developing AR Games for iOS and Android (為iOS和Android開發AR遊戲)

Dominic Cushnan, Hassan EL Habbak

  • 出版商: Packt Publishing
  • 出版日期: 2013-08-24
  • 售價: $1,300
  • 貴賓價: 9.5$1,235
  • 語言: 英文
  • 頁數: 130
  • 裝訂: Paperback
  • ISBN: 1783280034
  • ISBN-13: 9781783280032
  • 相關分類: AndroidApple DeveloperVR/AR
  • 立即出貨 (庫存=1)

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商品描述

Develop and deploy augmented reality apps using Vuforia SDK and Unity 3D

Overview

  • Deploy full augmented reality experiences on iOS and Android
  • Build a fully-functional augmented reality game and deploy it on iOS and Android
  • Achieve better trackable performance for a robust experience
  • Understand the prefabs and components that make up Vuforia SDK
  • Explore the Unity environment to maximize your game development experience

In Detail

While augmented reality has been around for years, it has never reached its full potential. Now, the vast majority of people are walking around with powerful smartphones that are perfectly suited to house the AR experience. This is the reason why the technology has become as popular as it is now. Augmented reality can deliver a level of immersion that is unrivalled by any other method of development, as it blends our reality with overlaid computer generated data.

Developing AR Games for iOS and Android is a well-structured guide that introduces you to the augmented reality world using a step-by-step approach. It will help you understand how to create powerful AR apps using Unity as well as how to create immersive experiences for users.

Developing AR Games for iOS and Android examines the structures of Vuforia and Unity and how they work together to create augmented reality. The book will introduce you to the structure of the Unity environment and how Vuforia facilitates creating AR apps.You will also see how easy it is to build a whole world in Unity's Editor. You will go through the process of using Vuforia prefabs like the AR camera and Image Target in Unity, where you can build the AR experience in a what-you-see-is-what-you-get fashion.

In Developing AR Games for iOS and Android, you will learn both basic and advanced techniques that can be applied to achieve truly immersive AR apps and then how to deploy them on iOS and Android devices.

What you will learn from this book

  • Import your assets and packages in a Unity environment
  • Create perfect Image Targets for AR tracking
  • Understand how to deploy to iOS and Android from Unity
  • Add colliders to a scene and learn how to respond to events on them
  • Add forces to objects in a scene in a seamless physics-based environment
  • Learn about transformation and positioning in Unity
  • Listen to Vuforia events and respond to them

Approach

A practical and fast-paced guide that gives you all the information you need to start developing augmented reality games for iOS and Android.

Who this book is written for

This book is great for people who are either new to Vuforia and/or new to Unity. It is a great introductory guide for anyone with a very basic knowledge of xCode and iOS as well as a very basic knowledge of deploying to Android to start developing 3D-powered augmented reality apps.

商品描述(中文翻譯)

使用Vuforia SDK和Unity 3D開發和部署擴增實境應用程式

概述

- 在iOS和Android上部署完整的擴增實境體驗
- 構建一個完全功能的擴增實境遊戲並在iOS和Android上部署
- 實現更好的可追蹤性能,以獲得強大的體驗
- 了解構成Vuforia SDK的預製件和組件
- 探索Unity環境,以最大化遊戲開發體驗

詳細內容

儘管擴增實境已經存在多年,但它從未達到其全部潛力。現在,絕大多數人都隨身攜帶功能強大的智能手機,非常適合擴增實境體驗。這就是為什麼這項技術變得如此受歡迎的原因。擴增實境可以提供一種無與倫比的沉浸感,將現實與電腦生成的數據相結合。

《為iOS和Android開發AR遊戲》是一本結構良好的指南,以逐步的方式介紹您進入擴增實境世界。它將幫助您了解如何使用Unity創建強大的AR應用程式,以及如何為用戶創建沉浸式體驗。

《為iOS和Android開發AR遊戲》探討了Vuforia和Unity的結構以及它們如何共同創建擴增實境。本書將向您介紹Unity環境的結構以及Vuforia如何促進創建AR應用程式。您還將看到在Unity中使用Vuforia預製件(如AR相機和圖像目標)建立AR體驗的簡單程度。

在《為iOS和Android開發AR遊戲》中,您將學習基本和高級技術,可應用於實現真正沉浸式的AR應用程式,然後將它們部署到iOS和Android設備上。

本書的學習重點

- 在Unity環境中導入資源和套件
- 創建完美的圖像目標以進行AR追蹤
- 了解如何從Unity部署到iOS和Android
- 在場景中添加碰撞器並學習如何對其事件做出反應
- 在無縫的基於物理的環境中對物體施加力量
- 了解Unity中的轉換和定位
- 監聽Vuforia事件並對其做出反應

方法

這是一本實用且節奏快的指南,為您提供開始開發iOS和Android擴增實境遊戲所需的所有信息。

本書的讀者

本書適合對Vuforia和/或Unity都是新手的人。對於對xCode和iOS有非常基本的知識以及對部署到Android有非常基本的知識的人來說,這是一本很好的入門指南,可以開始開發3D動力擴增實境應用程式。