Computer Graphics: The Basics
暫譯: 計算機圖形學:基礎知識
Hawkins, Ruben
- 出版商: Clanrye International
- 出版日期: 2022-03-01
- 售價: $5,330
- 貴賓價: 9.5 折 $5,064
- 語言: 英文
- 頁數: 228
- 裝訂: Hardcover - also called cloth, retail trade, or trade
- ISBN: 1647260949
- ISBN-13: 9781647260941
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相關分類:
Computer Graphics
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相關主題
商品描述
The pictures and films which are produced using computers are known as computer graphics. Some of the topics which lie within this discipline are sprite graphics, computer animation, geometry processing, user interface design, rendering and 3D modeling. The methodology of computer graphics has borrowed heavily from several other sciences such as geometry, perception, optics and physics. The study of computer graphics is a domain within computer science which studies ways of digitally manipulating and synthesizing visual content. Its focus is on the computational and mathematical basics of image processing and generation. There are several fields in which computer graphics is applied such as computer simulation, web-design, video games and infographics. Computer graphics is an upcoming field that has undergone rapid development over the past few decades. This textbook is compiled in such a manner that it will provide in-depth knowledge about the theory and practice of this field. Coherent flow of topics, student-friendly language and extensive use of examples make this book an invaluable source of knowledge.
商品描述(中文翻譯)
使用電腦製作的圖片和影片被稱為電腦圖形。這個領域內的一些主題包括精靈圖形(sprite graphics)、電腦動畫、幾何處理、使用者介面設計、渲染和3D建模。電腦圖形的方法論在很大程度上借鑒了幾個其他科學領域,如幾何學、感知學、光學和物理學。電腦圖形的研究是計算機科學的一個領域,研究數位操控和合成視覺內容的方法。其重點在於影像處理和生成的計算及數學基礎。電腦圖形應用於多個領域,如電腦模擬、網頁設計、電子遊戲和資訊圖表。電腦圖形是一個新興的領域,在過去幾十年中經歷了快速發展。本教科書的編寫方式旨在提供有關該領域理論和實踐的深入知識。主題的連貫性、學生友好的語言以及廣泛的例子使用,使這本書成為一個寶貴的知識來源。