Gpu Ray Tracing in Non-Euclidean Spaces
暫譯: 非歐幾里得空間中的 GPU 光線追蹤

Novello, Tiago, Da Silva, Vinícius, Velhom, Luiz

  • 出版商: Morgan & Claypool
  • 出版日期: 2022-03-21
  • 售價: $1,920
  • 貴賓價: 9.5$1,824
  • 語言: 英文
  • 頁數: 128
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1636393268
  • ISBN-13: 9781636393261
  • 相關分類: GPU
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

This book explores the visualization of three-dimensional non-Euclidean spaces using raytracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics. Several conditions made this a special moment for such topic. On one hand, the development of mathematical research, computer graphics, and algorithms have provided the necessary theoretical framework. On the other hand, the evolution of the technologies and media allows us to be immersed in three-dimensional spaces using Virtual Reality. The content of this book serves both experts in the areas and students. Although this is a short book, it is self-contained since it considers all the ideas, motivations, references, and intuitive explanations of the required fundamental concepts.

商品描述(中文翻譯)

這本書探討了使用光線追蹤技術在圖形處理單元(GPU)中可視化三維非歐幾里得空間的主題。這是一個在數學可視化領域中的熱門話題,結合了幾何學和拓撲學的數學領域,以及計算機圖形學的可視化概念。幾個條件使這個主題成為一個特殊的時刻。一方面,數學研究、計算機圖形學和算法的發展提供了必要的理論框架。另一方面,技術和媒體的演變使我們能夠沉浸在使用虛擬實境的三維空間中。本書的內容同時適合該領域的專家和學生。雖然這是一本短小的書籍,但它是自足的,因為它考慮了所有的想法、動機、參考資料以及所需基本概念的直觀解釋。