Proxemic Interactions: From Theory to Practice
暫譯: 親近互動:從理論到實踐
Nicolai Marquardt, Saul Greenberg
- 出版商: Morgan & Claypool
- 出版日期: 2015-02-01
- 售價: $2,090
- 貴賓價: 9.5 折 $1,986
- 語言: 英文
- 頁數: 199
- 裝訂: Paperback
- ISBN: 1627056564
- ISBN-13: 9781627056564
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商品描述
In the everyday world, much of what we do as social beings is dictated by how we perceive and manage our interpersonal space. This is called proxemics. At its simplest, people naturally correlate physical distance to social distance. We believe that people's expectations of proxemics can be exploited in interaction design to mediate their interactions with devices (phones, tablets, computers, appliances, large displays) contained within a small ubiquitous computing ecology. Just as people expect increasing engagement and intimacy as they approach others, so should they naturally expect increasing connectivity and interaction possibilities as they bring themselves and their devices in close proximity to one another. This is called Proxemic Interactions. This book concerns the design of proxemic interactions within such future proxemic-aware ecologies. It imagines a world of devices that have fine-grained knowledge of nearby people and other devices - how they move into range, their precise distance, their identity, and even their orientation - and how such knowledge can be exploited to design interaction techniques. The first part of this book concerns theory. After introducing proxemics, we operationalize proxemics for ubicomp interaction via the Proxemic Interactions framework that designers can use to mediate people's interactions with digital devices. The framework, in part, identifies five key dimensions of proxemic measures (distance, orientation, movement, identity, and location) to consider when designing proxemic-aware ubicomp systems. The second part of this book applies this theory to practice via three case studies of proxemic-aware systems that react continuously to people's and devices' proxemic relationships. The case studies explore the application of proxemics in small-space ubicomp ecologies by considering first person-to-device, then device-to-device, and finally person-to-person and device-to-device proxemic relationships. We also offer a critical perspective on proxemic interactions in the form of ""dark patterns,"" where knowledge of proxemics may (and likely will) be easily exploited to the detriment of the user.
商品描述(中文翻譯)
在日常生活中,作為社會生物的我們所做的許多事情都受到我們如何感知和管理人際空間的影響。這被稱為「親近學」(proxemics)。簡單來說,人們自然會將物理距離與社交距離相關聯。我們相信,人們對親近學的期望可以在互動設計中被利用,以調節他們與設備(手機、平板電腦、電腦、家電、大型顯示器)之間的互動,這些設備存在於一個小型的無處不在計算生態系統中。正如人們期望在接近他人時增加互動和親密感,他們也應該自然期望在將自己和設備置於彼此近距離時,增加連接性和互動可能性。這被稱為「親近互動」(Proxemic Interactions)。本書關注於在這樣的未來親近感知生態系統中設計親近互動。它想像了一個設備擁有對附近人員和其他設備的細緻了解的世界——他們如何進入範圍、精確距離、身份,甚至他們的方向——以及如何利用這些知識來設計互動技術。本書的第一部分關注理論。在介紹親近學之後,我們通過親近互動框架將親近學應用於無處不在的計算互動,設計者可以利用該框架來調節人們與數位設備的互動。該框架部分地確定了設計親近感知的無處不在計算系統時需要考慮的五個關鍵維度(距離、方向、運動、身份和位置)。本書的第二部分通過三個親近感知系統的案例研究將這一理論應用於實踐,這些系統持續對人員和設備的親近關係作出反應。案例研究探討了在小空間無處不在計算生態系統中應用親近學,首先考慮人對設備的親近關係,然後是設備對設備的親近關係,最後是人對人及設備對設備的親近關係。我們還提供了對親近互動的批判性觀點,形式為「黑暗模式」(dark patterns),在這種情況下,對親近學的知識可能(且很可能)會被輕易利用,對用戶造成損害。