Spaces of Interaction, Places for Experience (Synthesis Lectures on Human-Centered Informatics)
暫譯: 互動空間,體驗場所(以人為中心的資訊學綜合講座)
David Benyon
- 出版商: Morgan & Claypool
- 出版日期: 2014-10-01
- 售價: $1,620
- 貴賓價: 9.5 折 $1,539
- 語言: 英文
- 頁數: 130
- 裝訂: Paperback
- ISBN: 1608457710
- ISBN-13: 9781608457717
海外代購書籍(需單獨結帳)
商品描述
Spaces of Interaction, Places for Experience is a book about Human-Computer Interaction (HCI), interaction design (ID) and user experience (UX) in the age of ubiquitous computing. The book explores interaction and experience through the different spaces that contribute to interaction until it arrives at an understanding of the rich and complex places for experience that will be the focus of the next period for interaction design. The book begins by looking at the multilayered nature of interaction and UX—not just with new technologies, but with technologies that are embedded in the world. People inhabit a medium, or rather many media, which allow them to extend themselves, physically, mentally, and emotionally in many directions. The medium that people inhabit includes physical and semiotic material that combine to create user experiences. People feel more or less present in these media and more or less engaged with the content of the media.
From this understanding of people in media, the book explores some philosophical and practical issues about designing interactions. The book journeys through the design of physical space, digital space, information space, conceptual space and social space. It explores concepts of space and place, digital ecologies, information architecture, conceptual blending and technology spaces at work and in the home. It discusses navigation of spaces and how people explore and find their way through environments. Finally the book arrives at the concept of a blended space where the physical and digital are tightly interwoven and people experience the blended space as a whole. The design of blended spaces needs to be driven by an understanding of the correspondences between the physical and the digital, by an understanding of conceptual blending and by the desire to design at a human scale.
There is no doubt that HCI and ID are changing. The design of “microinteractions” remains important, but there is a bigger picture to consider. UX is spread across devices, over time and across physical spaces. The commingling of the physical and the digital in blended spaces leads to new social spaces and new conceptual spaces. UX concerns the navigation of these spaces as much as it concerns the design of buttons and screens for apps. By taking a spatial perspective on interaction, the book provides new insights into the evolving nature of interaction design.
Table of Contents: Preface / Spaces of Interaction / The Medium of Interaction / Physical Space / Digital Space / Information Space / Conceptual Space / Social Space / Navigating Space / Blended Spaces / Places for Experience / References / Author Biography
商品描述(中文翻譯)
《互動空間,體驗場所》是一本關於人機互動(HCI)、互動設計(ID)和使用者體驗(UX)在無所不在計算時代的書籍。這本書探討了互動和體驗,通過不同的空間來促進互動,最終達到對於體驗的豐富而複雜的場所的理解,這將成為未來互動設計的重點。書中首先考察了互動和使用者體驗的多層次特性——不僅僅是與新技術的互動,而是與嵌入在世界中的技術的互動。人們生活在一種媒介中,或者說許多媒介中,這些媒介使他們能夠在多個方向上在身體、心理和情感上延伸。人們所處的媒介包括物理和符號材料,這些材料結合在一起創造使用者體驗。人們在這些媒介中感受到的存在感和與媒介內容的參與感各有不同。
基於對人們在媒介中理解的基礎,這本書探討了一些關於設計互動的哲學和實踐問題。書中穿越了物理空間、數位空間、資訊空間、概念空間和社會空間的設計。它探討了空間和場所的概念、數位生態、資訊架構、概念融合以及在工作和家庭中的技術空間。它討論了空間的導航,以及人們如何探索和找到通過環境的路徑。最後,這本書提出了融合空間的概念,物理和數位緊密交織,人們將融合空間視為一個整體。融合空間的設計需要基於對物理和數位之間對應關係的理解、對概念融合的理解,以及在人的尺度上設計的願望。
毫無疑問,人機互動和互動設計正在改變。“微互動”的設計仍然重要,但還有更大的圖景需要考慮。使用者體驗遍佈於設備、時間和物理空間之中。物理和數位在融合空間中的交融導致了新的社會空間和新的概念空間。使用者體驗關注這些空間的導航,與設計應用程式的按鈕和螢幕同樣重要。通過從空間的角度看待互動,這本書提供了對互動設計不斷演變的本質的新見解。
目錄:前言 / 互動空間 / 互動媒介 / 物理空間 / 數位空間 / 資訊空間 / 概念空間 / 社會空間 / 導航空間 / 融合空間 / 體驗場所 / 參考文獻 / 作者簡介