AI Game Development
暫譯: 人工智慧遊戲開發
Alex J. Champandard
- 出版商: New Riders
- 出版日期: 2003-12-06
- 售價: $2,050
- 貴賓價: 9.5 折 $1,948
- 語言: 英文
- 頁數: 768
- 裝訂: Paperback
- ISBN: 1592730043
- ISBN-13: 9781592730049
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相關分類:
人工智慧
已絕版
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相關主題
商品描述
Summary
Neural networks, decision trees, genetic classifiers: If these are AI concepts you'd like to employ in your own games-and you know your way around C++-this is the book for you! In these pages, leading game AI developer Alex J. Champandard shows you how to create a slew of autonomous synthetic creatures-in the process exploring the techniques and theories central to AI game development. Complex concepts are made easily graspable, even fun, as you apply them to the step-by-step development of your own complete bot. The focus here is on designing individual creatures, each with unique abilities and skills. Each chapter tackles a specific problem, using demos and examples to drive the points home. Best of all, Alex draws on his own real-life experiences to provide tips and tricks to speed the process and resolve thorny issues. On the companion Web site, you'll find code examples and the samples of some of the games covered in the book.
商品描述(中文翻譯)
摘要
神經網絡、決策樹、遺傳分類器:如果這些是您希望在自己的遊戲中使用的人工智慧(AI)概念,而您又熟悉 C++,那麼這本書就是為您而寫的!在這些頁面中,知名遊戲 AI 開發者 Alex J. Champandard 將向您展示如何創建一系列自主合成生物,並在此過程中探索與 AI 遊戲開發相關的技術和理論。複雜的概念變得易於理解,甚至有趣,因為您將它們應用於逐步開發自己的完整機器人。這裡的重點是設計每個具有獨特能力和技能的個體生物。每一章都針對特定問題,使用示範和範例來強調要點。最棒的是,Alex 利用他自己的實際經驗提供技巧和建議,以加快過程並解決棘手的問題。在配套的網站上,您將找到代碼範例和書中涵蓋的一些遊戲的樣本。