The Dark Side of Game Texturing

David Franson

  • 出版商: Premier Press
  • 出版日期: 2004-03-23
  • 售價: $1,320
  • 貴賓價: 9.5$1,254
  • 語言: 英文
  • 頁數: 216
  • 裝訂: Paperback
  • ISBN: 1592003508
  • ISBN-13: 9781592003501
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商品描述

Description
Charred ruins, bullet holes, rusted metalif you re a fan of 3D first-person-shooter games, then you re familiar with those amazing, ominous textures that draw you into your characters surroundings. Get ready to analyzeand re-createthe textures and graphics used in these games. All you need is a decent PC, Photoshop, and a digital camera. Once you learn how to create the textures within this book, you can create any texture for any game. Not a born artist? Thats okay. Youll learn how to let Photoshop do most of the work. Begin with texturing basics, including pixel sizes, color modes, and alpha channels. Then jump right into hearty texture tutorials as you create everything from sci-fi backgrounds and molten lava to medieval castle walls and dragon skin. If youre ready to travel to the grim back alleys of your imagination, then youre ready for "The Dark Side of Game Texturing".

Features
  • The only game texturing book on the market dedicated to game texturing
     
  • Contains full color, stepwise tutorials of the coolest game textures
     
  • Useful and informative for both game artists and general 2D digital artists
     
  • Includes a CD that contains all software including the Photoshop CS demo, hundreds of textures, and a Photoshop tutorial, so no previous experience is required
     
  • Covers every class of texture for all forms of adult (PG-13 and above) video games
     

    Table of Contents
    Introduction
    1. Texturing Basics
    2. Nasty Decals
    3. Sprites
    4. Military Textures
    5. Slums
    6. Midieval/Fantasy Textures
    7. Planetary Textures
    8. Sci-Fi Textures
    Appendices:
    A: A 2D Graphics Primer
    B: Photoshop Keyboard Shortcuts
    C: Related Web Sites and Links