The Dark Side of Game Texturing
David Franson
- 出版商: Premier Press
- 出版日期: 2004-03-23
- 售價: $1,320
- 貴賓價: 9.5 折 $1,254
- 語言: 英文
- 頁數: 216
- 裝訂: Paperback
- ISBN: 1592003508
- ISBN-13: 9781592003501
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商品描述
Description
Charred ruins,
bullet holes, rusted metalif you re a fan of 3D first-person-shooter games, then
you re familiar with those amazing, ominous textures that draw you into your
characters surroundings. Get ready to analyzeand re-createthe textures and
graphics used in these games. All you need is a decent PC, Photoshop, and a
digital camera. Once you learn how to create the textures within this book, you
can create any texture for any game. Not a born artist? Thats okay. Youll learn
how to let Photoshop do most of the work. Begin with texturing basics, including
pixel sizes, color modes, and alpha channels. Then jump right into hearty
texture tutorials as you create everything from sci-fi backgrounds and molten
lava to medieval castle walls and dragon skin. If youre ready to travel to the
grim back alleys of your imagination, then youre ready for "The Dark Side of
Game Texturing".
Features
The only game texturing book on the market dedicated to game texturing | |
Contains full color, stepwise tutorials of the coolest game textures | |
Useful and informative for both game artists and general 2D digital artists | |
Includes a CD that contains all software including the Photoshop CS demo, hundreds of textures, and a Photoshop tutorial, so no previous experience is required | |
Covers every class of texture for all forms of adult (PG-13 and above) video games | |
Table of
Contents
Introduction1. Texturing Basics
2. Nasty Decals
3. Sprites
4. Military Textures
5. Slums
6. Midieval/Fantasy Textures
7. Planetary Textures
8. Sci-Fi Textures
Appendices:
A: A 2D Graphics Primer
B: Photoshop Keyboard Shortcuts
C: Related Web Sites and Links