3D Comic Design (3D 漫畫設計)

Shamms Mortier

  • 出版商: Charles River Media
  • 出版日期: 2001-06-28
  • 定價: $1,160
  • 售價: 2.6$299
  • 語言: 英文
  • 頁數: 297
  • 裝訂: Paperback
  • ISBN: 1584500115
  • ISBN-13: 9781584500117
  • 相關分類: 3D 列印IllustratorPhotoshop
  • 立即出貨(限量) (庫存=2)

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Summary

Creating a comic is more than just coming up with a powerful villain or gruesome alien: it requires a lot of thought and planning about the story line, weapons and props, modes of transportation, and setting (city, outer space, underwater, etc). Pulling all of this together may sound challenging, but with 3D Comic Design everything from how to create the story, characters, and text balloons, to page layout /design, adding special effects, and integrating 3D environments is clearly explained.

  • Teaches you how to create your own comics using Super heroes, Villains, Aliens, and more
  • Thoroughly explains how to craft a story from plot ideas to naming your characters
  • Details the design and creation of storyboards, page layouts, text balloon designs, font options, and more
  • Provides a complete library of ready-to-use graphic elements and characters to use in creating a basic 3D comic without purchasing a lot of software
  • Includes hands-on tutorials on how to use 2D image software (e.g. Photoshop) and plug-ins to create graphic effects with an emphasis on Layers, a critical comic design tool
  • Explains how to organize and setup your own studio with minimal equipment and software needs and costs
  • The CD includes the files for the complete comic, all the characters, props, balloons, environments, etc., can be used for your own creations.

Table of Contents

Introduction, Chapter 1: Getting Ready — Hardware and Software Needs Chapter 2: Book Basics — What this book Assumes/Provides, Chapter 3: Your Story and Storyboarding Concepts — How to Think and Do it, Chapter 4: Hero and Villain Character Development and Naming, Chapter 5: Developing Background Resources — Scanned Image Customizing/Digital Camera and More, Chapter 6: Panel and Page Design, Chapter 7: Balloons and Text, Chapter 8: Compositing, Chapter 9: How and where to Publish Your Comics, Appendix A — What’s on the CD?, Appendix B: Comics Resources on Web, Appendix C: Software Suggestions and Contact Info, Glossary of Terms.

商品描述(中文翻譯)

 


摘要



創作漫畫不僅僅是想出一個強大的反派角色或恐怖的外星人:它需要對故事情節、武器和道具、交通工具以及場景(城市、外太空、水下等)進行深思熟慮和計劃。將所有這些元素結合在一起可能聽起來具有挑戰性,但是《3D漫畫設計》清楚地解釋了如何創建故事、角色和對話框,以及頁面佈局/設計、添加特殊效果和整合3D環境等方面的一切。



  • 教你如何使用超級英雄、反派角色、外星人等創作自己的漫畫

  • 從情節點子到為角色命名,詳細解釋了如何打造一個故事

  • 詳細介紹了故事板、頁面佈局、對話框設計、字體選擇等的設計和創作

  • 提供了一個完整的圖形元素和角色庫,可用於創建基本的3D漫畫,而無需購買大量軟件

  • 包括使用2D圖像軟件(例如Photoshop)和插件創建圖形效果的實踐教程,重點介紹了圖層,這是一個關鍵的漫畫設計工具

  • 解釋了如何以最少的設備和軟件需求和成本組織和設置自己的工作室

  • 光盤中包含了完整漫畫的文件,所有角色、道具、對話框、環境等都可以用於你自己的創作。



目錄



引言,第1章:準備工作-硬體和軟體需求,第2章:基本知識-本書的假設/提供的內容,第3章:你的故事和故事板概念-如何思考和實踐,第4章:英雄和反派角色的發展和命名,第5章:開發背景資源-掃描圖像自定義/數碼相機等,第6章:面板和頁面設計,第7章:對話框和文字,第8章:合成,第9章:如何在哪裡發布你的漫畫,附錄A-光盤內容,附錄B:網絡上的漫畫資源,附錄C:軟體建議和聯繫信息,術語詞彙表。