Metaprogramming GPUs with Sh (Paperback)
Michael McCool, Stefanus Du Toit
- 出版商: A K Peters
- 出版日期: 2004-08-02
- 售價: $2,700
- 貴賓價: 9.5 折 $2,565
- 語言: 英文
- 頁數: 307
- 裝訂: Paperback
- ISBN: 1568812299
- ISBN-13: 9781568812298
-
相關分類:
C++ 程式語言、GPU、Computer Graphics
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商品描述
Description
Shading, as part of the creation of realistic computer-generated images, is currently bringing major advances to computer graphics, with important practical applications in computer game design and animation.
Shaders are a more sophisticated way of making 3D objects look more realistic. While most shaders are created using proprietary shading languages, Sh, a new open-source system, simplifies the shader programming process by making it part of the C++ language.
This book introduces Sh and describes how to program a GPU using C++ to implement both basic and advanced shading techniques. Readers of this book will be able to start writing advanced, modular shaders using Sh within a day!