Gamification-Based E-Learning Strategies for Computer Programming Education (Advances in Game-Based Learning)
暫譯: 基於遊戲化的電腦程式設計教育電子學習策略(遊戲化學習進展)

Ricardo Alexandre Peixoto de Queirós

  • 出版商: IGI Global
  • 出版日期: 2016-08-23
  • 售價: $8,370
  • 貴賓價: 9.5$7,952
  • 語言: 英文
  • 頁數: 350
  • 裝訂: Hardcover
  • ISBN: 1522510346
  • ISBN-13: 9781522510345
  • 相關分類: R 語言
  • 海外代購書籍(需單獨結帳)

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商品描述

Computer technologies are forever evolving and it is vital that computer science educators find new methods of teaching programming in order to maintain the rapid changes occurring in the field. One of the ways to increase student engagement and retention is by integrating games into the curriculum.

Gamification-Based E-Learning Strategies for Computer Programming Education evaluates the different approaches and issues faced in integrating games into computer education settings. Featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer programming courses, this book is an essential reference source for practitioners, researchers, computer science teachers, and students pursuing computer science.

商品描述(中文翻譯)

電腦技術不斷演進,電腦科學教育者必須尋找新的教學方法來教授程式設計,以應對該領域快速變化的需求。增加學生參與感和留存率的一種方法是將遊戲整合進課程中。

《基於遊戲化的電子學習策略在程式設計教育中的應用》評估了在電腦教育環境中整合遊戲所面臨的不同方法和問題。本書探討了將遊戲應用於教學策略和技術戰術的最新趨勢,以及在程式設計課程中使用的新方法和途徑,是從業者、研究人員、電腦科學教師和追求電腦科學的學生的重要參考資料。