Practical Real-Time Texturing

Jean-Michel Dischler, Sylvain Lefébvre, Bruno Lévy

  • 出版商: A K Peters
  • 出版日期: 2021-01-01
  • 售價: $2,840
  • 貴賓價: 9.5$2,698
  • 語言: 英文
  • 頁數: 224
  • 裝訂: Hardcover
  • ISBN: 1498742041
  • ISBN-13: 9781498742047
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

In scene modeling and definition, i.e., hidden surface removal, shadowing, lighting, semi-transparency, etc., texturing plays a key role in adding rich visual details to rendered surfaces, which would otherwise be perceived as unrealistically smooth and uniform. Given the importance of texturing, a fairly large amount of work has been done over the past decades, i.e. starting from simple 2D texture mapping to more recent and advanced multi-dimensional representations. This book presents real-time texturing techniques with example code to facilitate implementation. Different texturing methods are discussed and analyzed, and compared to initial techniques.