Streaming Systems: The What, Where, When, and How of Large-Scale Data Processing
暫譯: 串流系統:大規模數據處理的何、何處、何時及如何
Tyler Akidau, Slava Chernyak, Reuven Lax
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商品描述
Streaming data is a big deal in big data these days, and for good reason. Businesses crave ever more timely data, and streaming is a good way to achieve lower latency. Plus, streaming is a much easier way to tame the massive, unbounded data sets that are increasingly common today.
Expanded from co-author Tyler Akidau’s popular series of blog posts "Streaming 101" and "Streaming 102", this practical book shows data engineers, data scientists, and developers how to work with streaming or event-time data in a conceptual and platform-agnostic way. You’ll go from "101"-level understanding of stream processing to a nuanced grasp of the what, where, when, and how of processing real-time data streams.
Dive deep into topics including watermarks and windowing, as well as state and timers in the context of stream processing. Although the book uses Apache Beam code snippets to make examples concrete, it presents a general and broad explanation of streaming that's not tied to a specific framework.
商品描述(中文翻譯)
Streaming 數據在當今的大數據領域中非常重要,這是有充分理由的。企業渴望獲得更及時的數據,而串流(streaming)是一種實現低延遲的好方法。此外,串流也是處理當今越來越普遍的龐大且無界限數據集的更簡單方式。
本書擴展自共同作者 Tyler Akidau 受歡迎的部落格系列文章「Streaming 101」和「Streaming 102」,旨在向數據工程師、數據科學家和開發人員展示如何以概念性和平台無關的方式處理串流或事件時間數據。您將從「101」級別的串流處理理解,進而深入掌握處理實時數據流的何、何處、何時及如何的細微差別。
深入探討包括水印(watermarks)和窗口(windowing)等主題,以及在串流處理背景下的狀態(state)和計時器(timers)。雖然本書使用 Apache Beam 的程式碼片段來具體化示例,但它提供了一個不依賴於特定框架的串流廣泛解釋。