Head First Swift (Paperback)
暫譯: 深入理解 Swift (平裝本)
Buttfield-Addison, Paris, Manning, Jon
- 出版商: O'Reilly
- 出版日期: 2021-12-28
- 定價: $2,450
- 售價: 8.0 折 $1,960
- 語言: 英文
- 頁數: 500
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1491922850
- ISBN-13: 9781491922859
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相關分類:
Apple Developer
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相關翻譯:
深入淺出 Swift 程式設計 (Head First Swift) (繁中版)
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商品描述
What will you learn from this book?
Apple's new modern programming language, Swift, is slowly becoming the go to language for iOS and OS X development. The language will attract existing developers because of its modern features and prototyping tools, and it will attract new developers because of its less-steep learning curve. That said, Swift is deep, and contains many advanced concepts, constructs, and patterns. Developers need a way to learn these new features and understand them in context. Head First is an effective vehicle for this level of teaching, and Head First Swift is no exception.
Why does this book look so different?
Based on the latest research in cognitive science and learning theory, Head First Swift uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
商品描述(中文翻譯)
你將從這本書中學到什麼?
Apple 的新現代程式語言 Swift 正逐漸成為 iOS 和 OS X 開發的首選語言。這種語言將吸引現有的開發者,因為它擁有現代化的特性和原型工具,並且會吸引新開發者,因為它的學習曲線較為平緩。儘管如此,Swift 是一個深奧的語言,包含許多先進的概念、結構和模式。開發者需要一種方法來學習這些新特性並在上下文中理解它們。《Head First》系列是這種教學方式的有效工具,而 Head First Swift 也不例外。
為什麼這本書看起來如此不同?
基於最新的認知科學和學習理論研究,Head First Swift 採用視覺豐富的格式來吸引你的思維,而不是以文字為主的方式讓你感到困倦。為什麼要浪費時間在新概念上掙扎呢?這種多感官的學習體驗是為了符合你大腦的實際運作方式而設計的。
作者簡介
Anthony Gray (but you can call him Tony) has a long history working in tertiary education, where he's provided technical and systems support for academic and research staff, and some very smart students. He loves to teach, with his favorite subjects being Operating Systems, Computer Graphics and Animation with OpenGL, and most recently Mobile Development for iOS. In his spare time, he writes software to scratch his own itch, some of which is available at squidman.net. Secretly he pines for the days when you could hand-code assembler for your 6502, and occasionally writes emulators so he can do just that.
Jon Manning is a world renown iOS development trainer and writer, game designer and mobile software engineering wizard.
He has co-authored two books on mobile development and enjoys re-implementing such things as OpenGL and the Objective-C runtime (in his spare time).
Jon is also a researcher in Human-Computer Interaction working towards a PhD.
Paris Buttfield-Addison is a mobile app engineer, game designer, and researcher with a passion for making technology simpler and as engaging as possible. Paris recently submitted a PhD investigating how people use tablets for information management.
作者簡介(中文翻譯)
安東尼·格雷(Anthony Gray,您可以叫他托尼)在高等教育領域有著悠久的工作歷史,他為學術和研究人員以及一些非常聰明的學生提供技術和系統支持。他熱愛教學,最喜歡的科目包括作業系統、計算機圖形學和使用 OpenGL 的動畫,最近還加入了 iOS 的移動開發。在空閒時間,他編寫軟體來解決自己的需求,其中一些可以在 squidman.net 上找到。他私下裡懷念可以手動編寫 6502 的組合語言的日子,偶爾會編寫模擬器以便能夠這樣做。
喬恩·曼寧(Jon Manning)是一位世界知名的 iOS 開發培訓師和作家、遊戲設計師以及移動軟體工程的高手。
他共同撰寫了兩本有關移動開發的書籍,並喜歡在空閒時間重新實現 OpenGL 和 Objective-C 執行時等技術。
喬恩也是人機互動領域的研究者,正在攻讀博士學位。
巴黎·巴特菲爾德-阿迪森(Paris Buttfield-Addison)是一位移動應用工程師、遊戲設計師和研究者,熱衷於使技術變得更簡單且更具吸引力。巴黎最近提交了一篇博士論文,研究人們如何使用平板電腦進行信息管理。