Inclusive Design for a Digital World: Designing with Accessibility in Mind (Paperback)
暫譯: 數位世界的包容性設計:以可及性為考量的設計
Gilbert, Regine M.
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商品描述
What is inclusive design? It is simple. It means that your product has been created with the intention of being accessible to as many different users as possible. For a long time, the concept of accessibility has been limited in terms of only defining physical spaces. However, change is afoot: personal technology now plays a part in the everyday lives of most of us, and thus it is a responsibility for designers of apps, web pages, and more public-facing tech products to make them accessible to all. Our digital era brings progressive ideas and paradigm shifts - but they are only truly progressive if everybody can participate.
In Inclusive Design for a Digital World, multiple crucial aspects of technological accessibility are confronted, followed by step-by-step solutions from User Experience Design professor and author Regine Gilbert. Think about every potential user who could be using your product. Could they be visually impaired? Have limited motor skills? Be deaf or hard of hearing? This book addresses a plethora of web accessibility issues that people with disabilities face. Your app might be blocking out an entire sector of the population without you ever intending or realizing it. For example, is your instructional text full of animated words and Emoji icons? This makes it difficult for a user with vision impairment to use an assistive reading device, such as a speech synthesizer, along with your app correctly. In Inclusive Design for a Digital World, Gilbert covers the Web Content Accessibility Guidelines (WCAG) 2.1 requirements, emerging technologies such as VR and AR, best practices for web development, and more.
As a creator in the modern digital era, your aim should be to make products that are inclusive of all people. Technology has, overall, increased connection and information equality around the world. To continue its impact, access and usability of such technology must be made a priority, and there is no better place to get started than Inclusive Design for a Digital World.
What You'll Learn
- The moral, ethical, and high level legal reasons for accessible design
- Tools and best practices for user research and web developers
- The different types of designs for disabilities on various platforms
- Familiarize yourself with web compliance guidelines
- Test products and usability best practices
- Understand past innovations and future opportunities for continued improvement
Who This Book Is For
Practitioners of product design, product development, content, and design can benefit from this book.
商品描述(中文翻譯)
什麼是包容性設計? 這很簡單。它意味著您的產品是以能夠讓盡可能多的不同用戶使用為目的而創建的。長期以來,無障礙的概念僅限於定義物理空間。然而,變化正在發生:個人科技現在在我們大多數人的日常生活中扮演著重要角色,因此應用程式、網頁及其他面向公眾的科技產品的設計者有責任使其對所有人都可及。我們的數位時代帶來了進步的理念和範式轉變——但只有每個人都能參與,這些變革才是真正的進步。
在數位世界的包容性設計中,面對多個關鍵的科技無障礙性方面,並提供了來自用戶體驗設計教授及作者Regine Gilbert的逐步解決方案。想想每一位可能使用您產品的潛在用戶。他們可能視力受損嗎?運動能力有限嗎?聽力障礙或重聽嗎?本書針對殘障人士面臨的眾多網頁無障礙問題進行了探討。您的應用程式可能在不經意間阻擋了整個人口群體。例如,您的說明文字是否充滿了動畫文字和Emoji圖標?這會使視力受損的用戶難以正確使用輔助閱讀設備,如語音合成器,來搭配您的應用程式。在數位世界的包容性設計中,Gilbert涵蓋了網頁內容無障礙指導方針(WCAG)2.1的要求、新興技術如VR和AR、網頁開發的最佳實踐等。
作為現代數位時代的創作者,您的目標應該是製作包容所有人的產品。科技整體上增進了全球的連結和資訊平等。為了持續其影響力,必須優先考慮這類科技的可及性和可用性,而沒有比數位世界的包容性設計更好的起點。
您將學到什麼
- 無障礙設計的道德、倫理和高層法律理由
- 用戶研究和網頁開發者的工具與最佳實踐
- 各平台上針對殘障人士的不同設計類型
- 熟悉網頁合規指導方針
- 測試產品和可用性的最佳實踐
- 了解過去的創新和未來持續改進的機會
本書適合誰
產品設計、產品開發、內容和設計的從業者都能從本書中受益。
作者簡介
Regine Gilbert is a user experience designer, educator, and international public speaker with over 10 years of experience working in the technology arena. Her passion for accessibility stems from growing up with family who were disabled. Since working in technology she has spearheaded accessibility initiatives within the organizations in which she worked including creation of guidelines and training. She has a strong belief in making the world a more accessible place--one that starts and ends with the user.
Regine is an Adjunct Professor at NYU Tandon School of Engineering, teaching User Experience Design to students in the Integrated Digital Media Program. In addition, she teaches the part time User Experience Design course at General Assembly. Some of the companies Regine has had the pleasure of working for include Disney, JP Morgan, Four Seasons Hotel and Resorts, Ralph Lauren, Columbia University and Vitamin Shoppe.
作者簡介(中文翻譯)
Regine Gilbert 是一位用戶體驗設計師、教育者及國際演講者,擁有超過十年的科技領域工作經驗。她對無障礙設計的熱情源於她的家庭中有殘障人士。自從進入科技行業以來,她在所任職的組織中推動了無障礙倡議,包括制定指導方針和培訓。她堅信讓世界變得更無障礙是非常重要的——這一切都應以用戶為中心,從用戶開始,也以用戶結束。
Regine 是紐約大學坦登工程學院的兼任教授,教授整合數位媒體課程中的用戶體驗設計。此外,她還在 General Assembly 教授兼職的用戶體驗設計課程。Regine 曾有幸為多家公司工作,包括迪士尼、摩根大通、四季酒店及度假村、拉夫·勞倫、哥倫比亞大學和維他命商店。