Foundations of Physically Based Modeling and Animation
暫譯: 物理基礎建模與動畫的基礎

Donald House, John C. Keyser

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商品描述

Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations based on these principles, these computer-generated worlds are brought to life. Physically Based Modeling and Animation goes behind the scenes of computer animation and details the mathematical and algorithmic foundations that are used to determine the behavior underlying the movement of virtual objects and materials. Dr. Donald House and Dr. John Keyser offer an approachable, hands-on view of the equations and programming that form the foundations of this field. They guide readers from the beginnings of modeling and simulation to more advanced techniques, enabling them to master what they need to know in order to understand and create their own animations

商品描述(中文翻譯)

物理學是許多在現實世界以及動畫電影、視覺特效和電腦遊戲的虛擬世界中所見運動和行為的基礎。透過描述基本的物理原則,然後根據這些原則創建模擬,這些電腦生成的世界得以栩栩如生。《基於物理的建模與動畫》深入探討電腦動畫的幕後,詳細說明用於確定虛擬物體和材料運動行為的數學和演算法基礎。Donald House博士和John Keyser博士提供了一個易於接近的實作視角,介紹構成這一領域基礎的方程式和程式設計。他們引導讀者從建模和模擬的基礎開始,逐步進入更高級的技術,使讀者能夠掌握理解和創建自己動畫所需的知識。