The Game Production Handbook
暫譯: 遊戲製作手冊

Heather Maxwell Chandler

  • 出版商: Jones and Bartlett
  • 出版日期: 2013-03-06
  • 售價: $5,380
  • 貴賓價: 9.5$5,111
  • 語言: 英文
  • 頁數: 468
  • 裝訂: Paperback
  • ISBN: 1449688098
  • ISBN-13: 9781449688097
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

The Game Production Handbook, Third Edition gives producers, leads, and studio managers all the information they need in order to successfully develop a game from concept to release-ready gold master. Fully revised and updated to reflect the rapidly evolving game development landscape, the third edition of this definitive and best-selling text covers pre-production, production, testing, and code release, as well as more specific topics including voiceovers, mo-cap shoots, marketing, localizations, managing external contractors, writing documentation, and project management practices. All-new material in the third edition includes new sections on mobile gaming and product management, an overview of useful production tools, and new interviews with industry professionals who offer an insider’s view of successful game development as well as highly relevant real-world examples that contextualize the resources provided by the text. A detailed case study of a fictitious game project illustrates the production cycle, documentation, and other key production concepts. Accessible enough for beginners and comprehensive enough for experienced developers, The Game Production Handbook, Third Edition is an invaluable standalone text for students and professionals alike. Prepare students to successfully enter the exciting world of game development with The Game Production Handbook, Third Edition. New to the Third Edition: -Offers new interviews with industry experts who discuss insider knowledge and real world examples of what works and what doesn’t work in game development. -Contains new sections on product management, audio as it relates to the production process, financing options, and the latest relevant production tools.

商品描述(中文翻譯)

《遊戲製作手冊》第三版為製作人、領導者和工作室經理提供了成功從概念到發行準備金碟所需的所有資訊。這一版經過全面修訂和更新,以反映快速演變的遊戲開發環境,這本權威且暢銷的書籍涵蓋了前期製作、製作、測試和代碼發佈,以及更具體的主題,包括配音、動作捕捉拍攝、行銷、本地化、管理外部承包商、撰寫文檔和專案管理實踐。

第三版的新材料包括有關行動遊戲和產品管理的新章節、實用製作工具的概述,以及與行業專業人士的新訪談,這些專業人士提供了成功遊戲開發的內部觀點以及高度相關的現實世界範例,為文本提供的資源提供了背景。一個虛構遊戲專案的詳細案例研究說明了製作週期、文檔和其他關鍵製作概念。《遊戲製作手冊》第三版對於初學者來說足夠易懂,對於經驗豐富的開發者來說又足夠全面,是學生和專業人士不可或缺的獨立文本。

《遊戲製作手冊》第三版幫助學生成功進入令人興奮的遊戲開發世界。

第三版的新內容:
- 提供了與行業專家的新訪談,討論內部知識和遊戲開發中有效與無效的現實範例。
- 包含有關產品管理、與製作過程相關的音頻、融資選項和最新相關製作工具的新章節。