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商品描述
content<div><p>How can you take advantage of feedback control for enterprise programming? With this book, author Philipp K. Janert demonstrates how the same principles that govern cruise control in your car also apply to data center management and other enterprise systems. Through case studies and hands-on simulations, you’ll learn methods to solve several control issues, including mechanisms to spin up more servers automatically when web traffic spikes. </p><p> Feedback is ideal for controlling large, complex systems, but its use in software engineering raises unique issues. This book provides basic theory and lots of practical advice for programmers with no previous background in feedback control. </p><ul><li>Learn feedback concepts and controller design </li><li>Get practical techniques for implementing and tuning controllers </li><li>Use feedback “design patterns” for common control scenarios </li><li>Maintain a cache’s “hit rate” by automatically adjusting its size </li><li>Respond to web traffic by scaling server instances automatically </li><li>Explore ways to use feedback principles with queueing systems </li><li>Learn how to control memory consumption in a game engine </li><li>Take a deep dive into feedback control theory </li></ul></div>sourceProduct Description
商品描述(中文翻譯)
如何利用反饋控制來進行企業程式設計?在這本書中,作者 Philipp K. Janert 展示了控制汽車巡航的相同原則如何適用於資料中心管理及其他企業系統。透過案例研究和實作模擬,您將學習解決多個控制問題的方法,包括在網路流量激增時自動啟動更多伺服器的機制。
反饋非常適合控制大型、複雜的系統,但在軟體工程中的使用則引發了獨特的問題。本書提供了基本理論和大量實用建議,適合沒有反饋控制背景的程式設計師。
- 學習反饋概念和控制器設計
- 獲得實用技術以實施和調整控制器
- 使用反饋「設計模式」來應對常見控制場景
- 透過自動調整大小來維持快取的「命中率」
- 自動擴展伺服器實例以應對網路流量
- 探索如何在佇列系統中使用反饋原則
- 學習如何控制遊戲引擎中的記憶體消耗
- 深入了解反饋控制理論