Designing Interactive Systems: A Comprehensive Guide to HCI, UX and Interaction Design, 3/e (Paperback) (設計互動系統:HCI、UX 與互動設計的全面指南(第三版))
David Benyon
- 出版商: Pearson FT Press
- 出版日期: 2013-09-22
- 定價: $1,240
- 售價: 9.5 折 $1,178
- 語言: 英文
- 頁數: 640
- 裝訂: Paperback
- ISBN: 1447920112
- ISBN-13: 9781447920113
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相關分類:
交互設計 Interaction-design、使用者經驗 UX
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相關翻譯:
交互式系統設計(HCI, UX和交互設計指南原書)(第3版) (簡中版)
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商品描述
<內容簡介>
Designing Interactive Systems is the most authoritative textbook in the areas of human–computer interaction (HCI), usability, consumer experience and interaction design. David Benyon has updated the book based on extensive user feedback to provide a challenging and exciting teaching resource for courses in this area.
The book includes numerous case studies and illustrations taken from the author’s extensive experience of designing innovative products and systems. Each chapter includes thought-provoking challenges and reflective interjections pointing readers to related areas of study.
<章節目錄>
Part I: Essentials of designing interactive systems
Ch1: Designing interactive systems: A fusion of skills
Ch2: PACT: A framework for designing interactive systems
Ch3: The process of human-centred interactive systems design
Ch4: Usability
Ch5: Experience design
Ch6: The Home Information Centre (HIC): A case study in designing interactive systems
Part II: Techniques for designing interactive systems
Ch7: Understanding
Ch8: Envisionment
Ch9: Design
Ch10: Evaluation
Ch11: Task analysis
Ch12: Visual user interface design
Ch13: Multimodal user interface design
Part III: Contexts for designing interactive systems
Ch14: Designing websites
Ch15: Social media
Ch16: Collaborative environments
Ch17: Agents and avatars
Ch18: Ubiquitous computing
Ch19: Mobile computing
Ch20: Wearable computing
Part IV: Foundations of designing interactive systems
Ch21: Memory and attention
Ch22: Affect
Ch23: Cognition and action
Ch24: Social interaction
Ch25: Perception and navigation
商品描述(中文翻譯)
《設計互動系統》是人機互動(HCI)、可用性、消費者體驗和互動設計領域中最權威的教科書。大衛·本揚根據廣泛的用戶反饋對書籍進行了更新,為這一領域的課程提供了具有挑戰性和激動人心的教學資源。
該書包含了大量案例研究和插圖,這些案例研究和插圖來自作者在設計創新產品和系統方面的豐富經驗。每章都包含引人思考的挑戰和反思性插入,指向相關的研究領域。
第一部分:設計互動系統的基本要素
第一章:設計互動系統:技能的融合
第二章:PACT:設計互動系統的框架
第三章:以人為中心的互動系統設計過程
第四章:可用性
第五章:體驗設計
請注意,以上為翻譯結果,可能因上下文而有所調整。