Advanced Methods in Computer Graphics: With examples in OpenGL (Hardcover)
暫譯: 計算機圖形學進階方法:以 OpenGL 為例 (精裝版)

Ramakrishnan Mukundan

  • 出版商: Springer
  • 出版日期: 2012-02-15
  • 售價: $3,560
  • 貴賓價: 9.5$3,382
  • 語言: 英文
  • 頁數: 314
  • 裝訂: Hardcover
  • ISBN: 1447123395
  • ISBN-13: 9781447123392
  • 相關分類: OpenGLComputer Graphics
  • 海外代購書籍(需單獨結帳)

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商品描述

This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.

商品描述(中文翻譯)

本書匯集了幾個在遊戲開發、三維動畫和即時渲染領域中重要的計算機圖形學進階主題。該書旨在為已熟悉計算機圖形學和程式設計基本概念的最後一年本科生或第一年研究生設計。它旨在提供一個良好的進階方法基礎,例如骨骼動畫、四元數、網格處理和碰撞檢測。本書涵蓋的這些方法及其他方法對於商業應用和研究中使用的演算法開發至關重要。

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