Beginning iOS 6 Games Development (Paperback) (iOS 6 遊戲開發入門)
Lucas Jordan
- 出版商: Apress
- 出版日期: 2012-12-03
- 定價: $1,485
- 售價: 2.7 折 $399
- 語言: 英文
- 頁數: 368
- 裝訂: Paperback
- ISBN: 1430244224
- ISBN-13: 9781430244226
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相關分類:
Apple Developer
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商品描述
Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK.
Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps.
Other topics include iOS 6 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.
*** NOTE: This book is an update of Beginning iOS 5 Games Development (ISBN-13: 978-1430237105) and Beginning iPhone Games Development (ISBN-10: 1430225998).
What you’ll learn
- What to learn and how to build iPhone and iPad game apps using iOS 6 SDK
- How to use UIViews to display game assets
- How to leverage Core Animation to simplify animations
- How to create frame-by-frame animations for action games
- How to play sound using media classes
- How to integrate with Game Center and other social media services
- How to use Core Data to persist game state
Who this book is for
This book is for new iPhone and iPad app developers who want to create game apps, using the iOS SDK. A basic understanding of Xcode and Objective-C is assumed.
Table of Contents
1. A Simple First Game2. Setting Up Your Game Project
3. Explore the Game Application Lifecycle
4. Quickly Build an Input-Driven Game
5. Quickly Build a Frame-byFrame Game
6. Create Your Characters: Game Engine, Image Actors, and Behaviors
7. Build Your Game: Vector Actors and Particles
8. Build Your Game: Understanding Gestures and Movements
9. Game Center and Social Media
10. Monetizing via the Apple App Store
11. Add Sound to your Game
12. A Completed Game: Belt Commander
13. Physics!
14. Appendix A: Designing and Creating Graphics
商品描述(中文翻譯)
iPhone和現在的新iPad上的遊戲應用程式仍然是蘋果iTunes應用商店中最受歡迎的應用程式之一。聽說過《憤怒的小鳥》嗎?現在,您可以使用新的iOS 6 SDK學習如何為iPhone 5和新的iPad建立遊戲應用程式。
《Beginning iOS 6 Games Development》提供了一條清晰的路徑,讓您使用iOS 6 SDK平台學習並創建iPhone和iPad遊戲應用程式。您將學習如何使用核心類別創建豐富且動態的遊戲應用程式,包括圖形、動畫和音效。本書的部分內容將使用最新版本的Xcode 4.5,引導您建立iPhone或iPad遊戲應用程式的過程。
其他主題包括使用最新的iOS Game Center更新開發iOS 6遊戲應用程式、持久化用戶數據以及設計引人入勝的用戶體驗。閱讀本書後,您將掌握從頭到尾構建遊戲應用程式的技能和技巧,甚至可能在蘋果iTunes應用商店上販售。
***注意:本書是《Beginning iOS 5 Games Development》(ISBN-13:978-1430237105)和《Beginning iPhone Games Development》(ISBN-10:1430225998)的更新版本。
您將學到什麼:
- 使用iOS 6 SDK建立iPhone和iPad遊戲應用程式的學習和建立方法
- 如何使用UIView顯示遊戲資源
- 如何利用核心動畫簡化動畫效果
- 如何為動作遊戲創建逐幀動畫
- 如何使用媒體類別播放音效
- 如何與Game Center和其他社交媒體服務整合
- 如何使用Core Data持久化遊戲狀態
本書適合對象:
本書適合新的iPhone和iPad應用程式開發人員,他們想使用iOS SDK創建遊戲應用程式。假設您對Xcode和Objective-C有基本的了解。
目錄:
1. 簡單的第一個遊戲
2. 設置遊戲專案
3. 探索遊戲應用程式生命週期
4. 快速構建基於輸入的遊戲
5. 快速構建逐幀遊戲
6. 創建角色:遊戲引擎、圖像角色和行為
7. 構建遊戲:向量角色和粒子
8. 構建遊戲:了解手勢和移動
9. Game Center和社交媒體
10. 通過蘋果應用商店獲利
11. 將音效添加到遊戲中
12. 完成的遊戲:Belt Commander
13. 物理效果!
14. 附錄A:設計和創建圖形