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商品描述
Hacking the Kinect is the technogeek’s guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft’s release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology.
Hacking the Kinect introduces you to programming for the Kinect. You’ll learn to set up a software environment, stream data from the Kinect, and write code to interpret that data. The progression of hands-on projects in the book leads you even deeper into an understanding of how the device functions and how you can apply it to create fun and educational projects. Who knows? You might even come up with a business idea.
- Provides an excellent source of fun and educational projects for a tech-savvy parent to pursue with a son or daughter
- Leads you progressively from making your very first connection to the Kinect through mastery of its full feature set
- Shows how to interpret the Kinect data stream in order to drive your own software and hardware applications, including robotics applications
What you’ll learn
- How to create a software environment and connect to the Kinect from your PC
- How to create three-dimensional images from the Kinect data stream
- How to recognize and work around hardware limitations
- How to build computer interfaces in the style of "Minority Report"
- How to interact directly with objects in the virtual world
- The ins and outs of point clouds, voxel occupancy maps, depth images, and other fundamentals of volumetric sensor technology
Who this book is for
Hacking the Kinect is aimed at makers of all types. Tech-savvy artists can use the Kinect to drive three-dimensional, interactive artwork. Robotics hobbyists can create robots capable of “seeing” and responding to human motion and gesture. Programmers can create applications in which users manipulate data through physical motion and gestures. The creative possibilities are limitless, and fun!
Hacking the Kinect does require some programming background. Familiarity with programming in C++ or similar languages is assumed. Readers should also be reasonably comfortable working with electronics—for example, with Arduino or similar equipment.
Table of Contents
- Introducing the Kinect
- Hardware
- Software
- Computer Vision
- Gesture Recognition
- Voxelization
- Introducing Point Clouds
- Enhancing Our Point Clouds
- Object Modeling and Detection
- Multiple Kinects
商品描述(中文翻譯)
《駭客Kinect》是技術迷開發軟體和創建與微軟Kinect這一突破性體積感測器相關項目的指南。微軟在2010年秋季推出Kinect,震驚了科技界,因為它提供了一種低成本的感測器,能夠在三維空間中檢測和追蹤人體運動。Kinect創下了有史以來銷售最快的電子產品的紀錄。它已被全球的愛好者、機器人愛好者、藝術家,甚至一些希望圍繞這項技術創業的企業家所採用。
《駭客Kinect》將帶你進入Kinect的程式設計世界。你將學會如何設置軟體環境、從Kinect串流數據,以及編寫代碼來解釋這些數據。書中的實作項目逐步引導你更深入地理解這個設備的功能,以及如何應用它來創建有趣和教育性的項目。誰知道呢?你甚至可能會想到一個商業點子。
- 提供了一個優秀的有趣和教育性項目的來源,讓技術精明的父母可以與子女一起進行
- 逐步引導你從第一次連接Kinect到掌握其完整功能集
- 展示如何解釋Kinect數據流,以驅動你自己的軟體和硬體應用,包括機器人應用
你將學到的內容:
- 如何創建軟體環境並從PC連接到Kinect
- 如何從Kinect數據流創建三維圖像
- 如何識別和繞過硬體限制
- 如何以《少數派報告》的風格構建電腦介面
- 如何直接與虛擬世界中的物體互動
- 體積感測器技術的基本概念,包括點雲、體素佔用圖、深度圖像等
本書的讀者對象:
《駭客Kinect》針對各類型的創客。技術精明的藝術家可以使用Kinect來驅動三維互動藝術作品。機器人愛好者可以創建能夠“看見”並對人類運動和手勢做出反應的機器人。程式設計師可以創建應用程式,讓用戶通過物理運動和手勢來操作數據。創意的可能性是無限的,且充滿樂趣!
《駭客Kinect》確實需要一些程式設計背景。假設讀者對C++或類似語言有一定的熟悉度。讀者也應該對電子產品有合理的操作舒適度,例如使用Arduino或類似設備。
目錄:
1. 介紹Kinect
2. 硬體
3. 軟體
4. 電腦視覺
5. 手勢識別
6. 體素化
7. 介紹點雲
8. 增強我們的點雲
9. 物體建模與檢測
10. 多個Kinect