Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Paperback)
暫譯: 建立 XNA 2.0 遊戲:獨立遊戲開發實用指南 (平裝本)
John Sedlak, James Silva
- 出版商: Apress
- 出版日期: 2008-09-24
- 定價: $1,200
- 售價: 1.7 折 $199
- 語言: 英文
- 頁數: 450
- 裝訂: Paperback
- ISBN: 1430209798
- ISBN-13: 9781430209799
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相關分類:
遊戲設計 Game-design
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商品描述
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning title, The Dishwasher: Dead Samurai.
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art.
This title shows software developers the following:
- The creation of a polished game from start to finish
- Design philosophies
- Next–gen 2D graphics, including shaders
- Techniques for fast, fluid game play
- XACT Audio and XInput
- Eye–catching particle effects for visual stimulation
The book is packed full of code, pictures, and valuable insights into XNA game development.
What you’ll learn
- If you are brand new to XNA, you’ll see basic concepts of game development through simple exercises.
- You’ll be able to follow along and see the steps taken to re–create the game that won the Microsoft Dream Build Play competition.
- You’ll learn and enhance artistic skills and artistic design capabilities.
- You’ll learn how to build software games that focus on the same artistic design, game play, and game flow/logic that are also found in commercial games.
- You’ll become more exposed to the exciting world of software games.
Who is this book for?
For anyone who has working knowledge of C# and .NET programming and either loves to build software games or is interested in seeing how to create an award–winning game.
About the Apress Building Series
The Apress Building series teaches application of existing technologies. The book content assumes the reader has fundamental working knowledge of a technology and demonstrates how to build solutions from the technology. The Building series books are characterized by visualizations of the end product and extensive use of examples to build that end product.
商品描述(中文翻譯)
《建構 XNA 2.0 遊戲:獨立遊戲開發的實用指南》是由James Silva撰寫,他最近以其獲獎作品《The Dishwasher: Dead Samurai》贏得了享有盛譽的 Microsoft Dream Build Play 遊戲競賽。
《建構 XNA 2.0 遊戲:獨立遊戲開發的實用指南》深入且獨家地探討了整個 XNA 遊戲開發過程,並包括創造一個軟體遊戲傑作的過程。James Silva 將帶領您了解他從概念到實現的獲獎作品的開發過程。他揭示了在資源有限的情況下創造一個精緻、高品質遊戲的技巧和方法,同時彌合編碼與藝術之間的鴻溝。
本書向軟體開發人員展示以下內容:
- 從頭到尾創造一個精緻的遊戲
- 設計理念
- 次世代 2D 圖形,包括著色器
- 快速流暢的遊戲玩法技術
- XACT 音頻和 XInput
- 引人注目的粒子效果以視覺刺激
本書充滿了代碼、圖片和對 XNA 遊戲開發的寶貴見解。
### 您將學到什麼
- 如果您是 XNA 的新手,您將通過簡單的練習了解遊戲開發的基本概念。
- 您將能夠跟隨並看到重建贏得 Microsoft Dream Build Play 競賽的遊戲所需的步驟。
- 您將學習並增強藝術技能和藝術設計能力。
- 您將學會如何構建專注於相同藝術設計、遊戲玩法和遊戲流程/邏輯的軟體遊戲,這些特徵也存在於商業遊戲中。
- 您將更深入了解軟體遊戲的精彩世界。
### 本書適合誰?
適合任何對 C# 和 .NET 編程有工作知識的人,無論是熱愛構建軟體遊戲,還是對如何創造獲獎遊戲感興趣。
### 關於 Apress Building 系列
Apress Building 系列教授現有技術的應用。本書內容假設讀者對某項技術有基本的工作知識,並展示如何從該技術構建解決方案。Building 系列的書籍特點是對最終產品的可視化以及廣泛使用示例來構建該最終產品。